Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
62 lines
1.4 KiB
Plaintext
62 lines
1.4 KiB
Plaintext
# ---------------
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# VanSmak Scene
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# ---------------
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VIEWANGLE 60.0
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RETRACE 2
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CLIP 0.5 10200.0
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FOG 100.0 600.0 0.20 0.20 0.20
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BACKGND 0.4 0.6 0.8
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AMBIENT 0.5 0.5 0.65
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LIGHT 1.0 0.9 0.8 -90 0 0
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//LIGHT 1.2 1.9 1.9 -60 -40 0
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//LIGHT 1.2 1.9 1.9 -70 -150 0
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# look at vehicles near <0,0,0>
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START 0 0.6 0.2 0 0 0
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GEOMETRY C:\ERIC\VIDEO
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MATERIAL C:\ERIC\VIDEO
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TEXTURE C:\ERIC\VIDEO
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// STATIC thr 1 155 6.2 80 0 180 0
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// STATIC thr_tshd 1 155 0.05 80 0 180 0
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// GEOMETRIZE 0x8000004a
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// STATIC edo_tshd 10 155 1.05 234 0 180 0
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// DRAWLAST
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// GEOMETRIZE 0x8000004d
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// STATIC tst_A 1.0 -50.0 40.0 -20.0 0.0 0.0 0.0
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// STATIC tst_C 1.0 -50.0 20.0 -20.0 0.0 0.0 0.0
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// MORPH tst_A2 tst_B2 tst_C2 Sv 1.0 C:\DBM\FRED\tst2.pos 0.0 0.01 0.2
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// MORPH tst_A3 tst_B3 tst_C3 v 1.0 C:\DBM\FRED\tst3.pos 0.0 0.01 0.2
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# ----------------
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# begin test objs
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# ----------------
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//STATIC bldng03 1.0 0 0 0 0 0 0
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STATIC bldng01a 1.0 0 0 0 0 0 0
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//STATIC hummd 50.0 500 20 20 0 160 0
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# ----------------
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# end test objs
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# ----------------
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// SCROLL fred:sky_scr_tex 0 0 0.02 0.01
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// IMMUNE btfx:stars1_mtl 0
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// IMMUNE btfx:stars2_mtl 0
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// IMMUNE btfx:stars3_mtl 0
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// TRACKER MOUSE 1 1
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TRACKER KEYBOARD 0.1 0.09
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// TRACKER THRUSTMASTER 2.0 0.2
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// TRACKER NONE 3.0 2.0
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END
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