Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
104 lines
3.4 KiB
Plaintext
104 lines
3.4 KiB
Plaintext
# ---------------
|
|
# VanSmak Scene
|
|
# ---------------
|
|
VIEWANGLE 60.0
|
|
RETRACE 2
|
|
CLIP 0.5 10200.0
|
|
FOG 100.0 600.0 0.20 0.20 0.20
|
|
BACKGND 0.4 0.6 0.8
|
|
AMBIENT 0.5 0.5 0.65
|
|
LIGHT 1.0 0.9 0.8 -90 0 0
|
|
//LIGHT 1.2 1.9 1.9 -60 -40 0
|
|
//LIGHT 1.2 1.9 1.9 -70 -150 0
|
|
|
|
# look at vehicles near <0,0,0>
|
|
START 125 32.6 7.2 -9.4 -90 0
|
|
|
|
|
|
GEOMETRY C:\ERIC\VIDEO
|
|
MATERIAL C:\ERIC\VIDEO
|
|
TEXTURE C:\ERIC\VIDEO
|
|
|
|
|
|
// STATIC thr 1 155 6.2 80 0 180 0
|
|
// STATIC thr_tshd 1 155 0.05 80 0 180 0
|
|
// GEOMETRIZE 0x8000004a
|
|
|
|
// STATIC edo_tshd 10 155 1.05 234 0 180 0
|
|
// DRAWLAST
|
|
// GEOMETRIZE 0x8000004d
|
|
|
|
// STATIC tst_A 1.0 -50.0 40.0 -20.0 0.0 0.0 0.0
|
|
// STATIC tst_C 1.0 -50.0 20.0 -20.0 0.0 0.0 0.0
|
|
|
|
// MORPH tst_A2 tst_B2 tst_C2 Sv 1.0 C:\DBM\FRED\tst2.pos 0.0 0.01 0.2
|
|
// MORPH tst_A3 tst_B3 tst_C3 v 1.0 C:\DBM\FRED\tst3.pos 0.0 0.01 0.2
|
|
|
|
# ----------------
|
|
# begin test objs
|
|
# ----------------
|
|
|
|
//STATIC sky 1.0 0 150 0 0 0 0
|
|
//STATIC polarmy1 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy2 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy3 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy4 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy5 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy6 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy7 1.0 0 0 0 0 0 0
|
|
//STATIC polarmy8 1.0 0 0 0 0 0 0
|
|
|
|
STATIC apc 1.0 100 22 0 0 160 0
|
|
STATIC bulldog 1.0 110 22 0 0 160 0
|
|
STATIC hummer 1.0 120 22 0 0 160 0
|
|
STATIC mechmovr 1.0 130 22 0 0 160 0
|
|
STATIC armrmovr 1.0 140 22 0 0 160 0
|
|
STATIC semi 1.0 150 22 0 0 160 0
|
|
STATIC rommel 1.0 160 22 0 0 160 0
|
|
STATIC dozer 1.0 170 22 0 0 160 0
|
|
STATIC striker 1.0 180 22 0 0 160 0
|
|
STATIC srmcarry 1.0 190 22 0 0 160 0
|
|
STATIC lrmcarry 1.0 200 22 0 0 160 0
|
|
STATIC swiftwnd 1.0 210 22 0 0 160 0
|
|
STATIC comtruck 1.0 220 22 0 0 160 0
|
|
STATIC coolant 1.0 240 22 0 0 160 0
|
|
STATIC harasser 1.0 260 22 0 0 160 0
|
|
STATIC semirig 1.0 280 22 0 0 160 0
|
|
|
|
//STATIC transp 1.0 90 22 40 0 160 0
|
|
STATIC apcd 1.0 100 22 20 0 160 0
|
|
STATIC bulld 1.0 110 22 40 0 160 0
|
|
STATIC hummd 1.0 120 22 20 0 160 0
|
|
STATIC mechmd 1.0 130 22 40 0 160 0
|
|
STATIC armrd 1.0 140 22 20 0 160 0
|
|
STATIC semid 1.0 150 22 40 0 160 0
|
|
STATIC romd 1.0 160 22 20 0 160 0
|
|
STATIC dozd 1.0 170 22 40 0 160 0
|
|
STATIC strikd 1.0 180 22 20 0 160 0
|
|
STATIC srmd 1.0 190 22 40 0 160 0
|
|
STATIC lrmd 1.0 200 22 20 0 160 0
|
|
STATIC swiftd 1.0 210 22 40 0 160 0
|
|
STATIC comd 1.0 220 22 20 0 160 0
|
|
STATIC coold 1.0 240 22 40 0 160 0
|
|
STATIC harsd 1.0 260 22 20 0 160 0
|
|
STATIC semird 1.0 260 22 40 0 160 0
|
|
|
|
|
|
//STATIC hummd 50.0 500 20 20 0 160 0
|
|
|
|
# ----------------
|
|
# end test objs
|
|
# ----------------
|
|
|
|
// SCROLL fred:sky_scr_tex 0 0 0.02 0.01
|
|
// IMMUNE btfx:stars1_mtl 0
|
|
// IMMUNE btfx:stars2_mtl 0
|
|
// IMMUNE btfx:stars3_mtl 0
|
|
|
|
// TRACKER MOUSE 1 1
|
|
TRACKER KEYBOARD 0.1 0.09
|
|
// TRACKER THRUSTMASTER 2.0 0.2
|
|
// TRACKER NONE 3.0 2.0
|
|
|
|
END
|
|
|