Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

107 lines
3.8 KiB
Plaintext

# --------------------------
# Hull Pressure Demo Scene
# --------------------------
CLIP 1.0 600.0
FOG 20.0 400.0 0.0 0.4 0.4
//FOG 10.0 400.0 0.0 0.4 0.4
//(ntsc)FOG 50.0 600.0 0.0 0.25 0.25
BACKGND 0.1 0.6 0.6
AMBIENT 0.2 0.2 0.2
LIGHT 0.5 0.8 0.9 -25 45 0
//LIGHT 0.880 0.876870 0.876860 0 0 0
//LIGHT 0.880 0.876870 0.876860 90 0 0
//LIGHT 0.880 0.876870 0.876860 180 0 0
//LIGHT 0.880 0.876870 0.876860 -90 0 0
//LIGHT 0.880 0.876870 0.876860 0 90 0
//LIGHT 0.880 0.876870 0.876860 0 -90 0
GEOMETRY .\video
MATERIAL .\video
TEXTURE .\video
START -2.5 -27 -147 5.4 928 0
KEYRATE 0.20 0.5
RETRACE 2
SSTATIC sandc .5 .32 .5 000 -55 0 0 0 0
SSTATIC sandc .5 .32 .5 250 -55 0 0 0 0
SSTATIC sandc .5 .32 .5 500 -55 0 0 0 0
SSTATIC sandc .5 .32 .5 750 -55 0 0 0 0
SSTATIC sandc .5 .32 .5 1000 -55 0 0 0 0
STATIC seaover 1 0 155 0 0 0 0
STATIC seaunder 1 0 115 0 0 0 0
MORPH DANGEL0 DANGEL1 DANGEL2 vn 1 .\dang.spl 0.0 0.02 1.0
MORPH DPARROT0 DPARROT1 DPARROT2 vn 1 .\dpar.spl 0.0 0.02 1.0
//MORPH DSTEEL0 DSTEEL1 DSTEEL2 vn 1 .\dste.spl 0.0 0.02 1.0
MORPH DSWORD0 DSWORD1 DSWORD2 vn 2 .\dswsword.spl 0.0 0.02 1.0
MORPH dfish0 dfish1 dfish2 vn 2 .\dsp1.spl 2.0 0.005 0.8
DYNAMIC dfish0 2 .\dsp2.spl 10.0 0.007
DYNAMIC dfish0 2 .\dsp3.spl 18.0 0.010
MORPH schoola0 schoola1 schoola2 v 1.3 .\dsp1.spl 15.0 0.013 0.2
MORPH schoolb0 schoolb1 schoolb2 v 2.5 .\dsp1.spl 15.1 0.013 0.24
MORPH schoolc0 schoolc1 schoolc2 v 3 .\dsp1.spl 14.9 0.013 0.15
MORPH schoold0 schoold1 schoold2 v 1.8 .\dsp1.spl 15.05 0.013 0.22
DYNAMIC schoola0 2.3 .\dsp1.spl 5.0 0.018
DYNAMIC schoolb0 1.8 .\dsp1.spl 5.1 0.018
DYNAMIC schoolc0 2.6 .\dsp1.spl 4.9 0.018
DYNAMIC schoold0 2.8 .\dsp1.spl 5.05 0.018
STATIC rig 1 0 100 0 0 0 0
STATIC prw 1 0 15 0 0 0 0
STATIC pwnlite 1 0 15 0 0 0 0
//GEOMETRIZE 0x8000004c
GEOMETRIZE 0x8000000c
DYNAMIC prw 1 .\prwspl.spl 2.0 0.005
DYNAMIC pwnlite 1 .\prwspl.spl 2.0 0.005
//STATIC dfish0 60 -200 0 0 0 0 0
//STATIC dfish1 60 0 0 0 0 0 0
//STATIC dfish2 60 200 0 0 0 0 0
SCROLL hbio:sharktop_scr_tex 0 0 -0.4 0.00
SCROLL hfx:seaover_scr_tex 0 0 0.01 0.03
SCROLL hfx:seaunder_scr_tex 0 0 0.015 0.04
//SCROLL hfx:sandmove_scr_tex 0 0 0.015 0.04
//SCROLL hfx:sandmoveo_scr_tex 0 0 -0.03 -0.01
//IMMUNE hfx:seaover_mtl 2
//IMMUNE hfx:seaunder_mtl 2
SPECIALFX 2 NOTEXTURE 1 0.1 1.0 2.4 -4.0 0.50 1.30 1.29 0.85 -0.8 1.0 0.01 12 918
END
MORPH dfish0 dfish1 dfish2 vn 60 .\shark1.spl 0.0 0.02 0.8
DYNAMIC dfish0 64 .\shark1.spl 2.0 0.017
DYNAMIC dfish0 56 .\shark1.spl 10.0 0.011
DYNAMIC dfish0 60 .\shark1.spl 18.0 0.020
DYNAMIC dfish0 60 .\nwak.spl 0.0 0.014
DYNAMIC dfish0 58 .\nwak.spl 14.0 0.012
DYNAMIC dfish0 62 .\nwak.spl 31.0 0.010
DYNAMIC dfish0 60 .\nwak.spl 27.0 0.011
MORPH schoola0 schoola1 schoola2 v 50 .\shark1.spl 5.0 0.02 0.2
MORPH schoolb0 schoolb1 schoolb2 v 50 .\shark1.spl 5.1 0.02 0.24
MORPH schoolc0 schoolc1 schoolc2 v 50 .\shark1.spl 4.9 0.02 0.15
MORPH schoold0 schoold1 schoold2 v 50 .\shark1.spl 5.05 0.02 0.22
DYNAMIC schoola0 46 .\shark1.spl 15.0 0.023
DYNAMIC schoolb0 52 .\shark1.spl 15.1 0.023
DYNAMIC schoolc0 50 .\shark1.spl 14.9 0.023
DYNAMIC schoold0 50 .\shark1.spl 15.05 0.023
DYNAMIC schoola0 46 .\nwak-.spl 15.0 0.023
DYNAMIC schoolb0 52 .\nwak-.spl 15.1 0.023
DYNAMIC schoolc0 50 .\nwak-.spl 14.9 0.023
DYNAMIC schoold0 50 .\nwak-.spl 15.05 0.023
END