Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
50 lines
923 B
Plaintext
50 lines
923 B
Plaintext
[Booster1]
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Type=BoosterClassID
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BoosterCount=6
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BurnTime=8
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BoosterAcceleration=10
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[Booster2]
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Type=BoosterClassID
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BoosterCount=6
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BurnTime=8
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BoosterAcceleration=10
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[Chute]
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Type=ChuteClassID
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ChuteCount=3
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ReloadTime=3
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DragForce=0.14
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MinVelocity=20
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MaxRotation=60
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DeployTime=0.2
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SegmentPageName=sitechute
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[LaserGun1]
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Type=LaserDrillClassID
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FullChargeDuration=4.0
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LaserDuration=0.10
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PulseDuration=0.25
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ChargePerSecond=.10
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DrainPerSecond=.25
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LaserLength=100.0
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ExplosionModelFile=laserexp
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AmmoModelFile=mrivet
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DamageAmount=60.0
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SegmentPageName=sitefrontrightport
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RearSiteName=sitebackrightport
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[LaserGun2]
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Type=LaserDrillClassID
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FullChargeDuration=4.0
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LaserDuration=0.10
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PulseDuration=0.25
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ChargePerSecond=0.10
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DrainPerSecond=0.25
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LaserLength=100.0
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ExplosionModelFile=laserexp
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AmmoModelFile=mrivet
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DamageAmount=60.0
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SegmentPageName=sitefrontleftport
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SiteRearName=sitebackleftport
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