Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

521 lines
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#
#------------------------------------------------------------------
# VTV Buttons Audio Script
#------------------------------------------------------------------
#
#
#------------------------------------------------------------------
# AudioRenderTypes
#
# TransientAudioRenderType = 0
# SustainedAudioRenderType = 1
#
#------------------------------------------------------------------
# AudioSourcePriority
#
# MinAudioSourcePriority = 0
# LowAudioSourcePriority = 1
# MedAudioSourcePriority = 2
# HighAudioSourcePriority = 3
# MaxAudioSourcePriority = 4
#
#------------------------------------------------------------------
# AudioSourceMixPresence
#
# ManualAudioSourceMixPresence = 0
# MaxAudioSourceMixPresence = 1
# HighAudioSourceMixPresence = 2
# MedAudioSourceMixPresence = 3
# LowAudioSourceMixPresence = 4
# MinAudioSourceMixPresence = 5
#
#------------------------------------------------------------------
# AudioControlID
#
# NullAudioControlID = 0
# StartAudioControlID = 1
# StopAudioControlID = 2
# VolumeAudioControlID = 3
# PitchAudioControlID = 4
# BrightnessAudioControlID = 5
# AttackVolumeAudioControlID = 6
# AttackTimeAudioControlID = 7
# AudioControlIDCount = 8
#
#
# Reverse Thrust
#
[DirectPatchSource]
location=OriginLocation
resource=ReverseThrust01
position=0
priority=3
mix_presence=0
volume_mix_level=0.6
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ReverseThrustComponent
#
# Forward Thrust
#
[DirectPatchSource]
location=OriginLocation
resource=ReverseThrust02
position=0
priority=3
mix_presence=0
volume_mix_level=0.6
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ForwardThrustComponent
#
# Lift Cut
#
[DirectPatchSource]
location=OriginLocation
resource=LiftCut01
position=0
priority=3
mix_presence=0
volume_mix_level=0.6
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=LiftCutComponent
#
# View Switch Front
#
[DirectPatchSource]
location=OriginLocation
resource=ViewSwitchCenter01
position=0
priority=3
mix_presence=0
volume_mix_level=0.65
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ViewSwitchFrontComponent
#
# View Switch Left
#
[DirectPatchSource]
location=OriginLocation
resource=ViewSwitchLeft01
position=0
priority=3
mix_presence=0
volume_mix_level=0.65
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ViewSwitchLeftComponent
#
# View Switch Right
#
[DirectPatchSource]
location=OriginLocation
resource=ViewSwitchRight01
position=0
priority=3
mix_presence=0
volume_mix_level=0.65
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ViewSwitchRightComponent
#
# View Switch Rear
#
[DirectPatchSource]
location=OriginLocation
resource=ViewSwitchCenter01
position=1
priority=3
mix_presence=0
volume_mix_level=0.65
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ViewSwitchRearComponent
#
# Mode Switch
#
[DirectPatchSource]
location=OriginLocation
resource=ModeSwitch01
position=0
priority=3
mix_presence=0
volume_mix_level=1.0
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ModeSwitchComponent
#
# Config Mode Switch
#
[DirectPatchSource]
location=OriginLocation
resource=ConfigSwitch01
position=0
priority=3
mix_presence=0
volume_mix_level=1.0
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=ConfigComponent
#
# Preset Switch
#
[DirectPatchSource]
location=OriginLocation
resource=PresetSwitch01
position=0
priority=3
mix_presence=0
volume_mix_level=1.0
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=PresetComponent
#
# Radar Button
#
[DirectPatchSource]
location=OriginLocation
resource=RadarButton01
position=0
priority=3
mix_presence=0
volume_mix_level=0.8
pitch_mix_offset=0.0
brightness_mix_level=1.0
use_brightness_scale=0
use_attack_time_scale=0
has_compression_curve=0
compression_duration=0.0
name=RadarButtonComponent
#
#------------------------------------------------------------------
# Reverse Thrust trigger
#------------------------------------------------------------------
#
[AudioLogicalTrigger]
subsystem=ControlsMapper
attribute=ReverseThrustEngaged
audio_component=ReverseThrustComponent
attribute_match_value=1
control_ID=1
control_value=1.5
dump_value=0
#
#------------------------------------------------------------------
# Forward Thrust trigger
#------------------------------------------------------------------
#
[AudioLogicalTrigger]
subsystem=ControlsMapper
attribute=ReverseThrustEngaged
audio_component=ForwardThrustComponent
attribute_match_value=0
control_ID=1
control_value=1.5
dump_value=0
#
#------------------------------------------------------------------
# Lift Cut trigger
#------------------------------------------------------------------
#
[AudioLogicalTrigger]
subsystem=ControlsMapper
attribute=LiftCutEngaged
audio_component=LiftCutComponent
attribute_match_value=1
control_ID=1
control_value=0.0
dump_value=0
[AudioLogicalTrigger]
subsystem=ControlsMapper
attribute=LiftCutEngaged
audio_component=LiftCutComponent
attribute_match_value=0
control_ID=2
control_value=0.0
dump_value=0
#
#------------------------------------------------------------------
# View Switch triggers
#------------------------------------------------------------------
#
# Switch Left
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookLeft
audio_component=ViewSwitchLeftComponent
attribute_value_threshold=0.0
control_ID_on=1
control_ID_off=0
control_value_on=0.25
control_value_off=0.0
inverse_trigger=0
dump_value=0
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookLeft
audio_component=ViewSwitchFrontComponent
attribute_value_threshold=0.0
control_ID_on=0
control_ID_off=1
control_value_on=0.0
control_value_off=0.25
inverse_trigger=0
dump_value=0
# Switch Right
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookRight
audio_component=ViewSwitchRightComponent
attribute_value_threshold=0.0
control_ID_on=1
control_ID_off=0
control_value_on=0.25
control_value_off=0.0
inverse_trigger=0
dump_value=0
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookRight
audio_component=ViewSwitchFrontComponent
attribute_value_threshold=0.0
control_ID_on=0
control_ID_off=1
control_value_on=0.0
control_value_off=0.25
inverse_trigger=0
dump_value=0
# Switch Rear
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookBehind
audio_component=ViewSwitchRearComponent
attribute_value_threshold=0.0
control_ID_on=1
control_ID_off=0
control_value_on=0.25
control_value_off=0.0
inverse_trigger=0
dump_value=0
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookBehind
audio_component=ViewSwitchFrontComponent
attribute_value_threshold=0.0
control_ID_on=0
control_ID_off=1
control_value_on=0.0
control_value_off=0.25
inverse_trigger=0
dump_value=0
# Switch Up
[AudioControlsButtonTrigger]
subsystem=ControlsMapper
attribute=LookUp
audio_component=ViewSwitchFrontComponent
attribute_value_threshold=0.0
control_ID_on=1
control_ID_off=1
control_value_on=0.25
control_value_off=0.25
inverse_trigger=0
dump_value=0
#
#------------------------------------------------------------------
# Mode switch trigger
#------------------------------------------------------------------
#
[AudioEnumerationTrigger]
subsystem=ControlsMapper
attribute=ControlMode
audio_component=ModeSwitchComponent
attribute_match_value=0
control_ID=1
control_value=2.0
dump_value=0
[AudioEnumerationTrigger]
subsystem=ControlsMapper
attribute=ControlMode
audio_component=ModeSwitchComponent
attribute_match_value=1
control_ID=1
control_value=2.0
dump_value=0
[AudioEnumerationTrigger]
subsystem=ControlsMapper
attribute=ControlMode
audio_component=ModeSwitchComponent
attribute_match_value=2
control_ID=1
control_value=2.0
dump_value=0
[AudioEnumerationTrigger]
subsystem=ControlsMapper
attribute=ControlMode
audio_component=ModeSwitchComponent
attribute_match_value=3
control_ID=1
control_value=2.0
dump_value=0
#
#------------------------------------------------------------------
# Config Mode trigger
#------------------------------------------------------------------
#
[AudioStateTrigger]
subsystem=ControlsMapper
attribute=SimulationState
audio_component=ConfigComponent
trigger_state=1
inverse_trigger=0
control_ID=1
control_value=0.0
dump_value=0
[AudioStateTrigger]
subsystem=ControlsMapper
attribute=SimulationState
audio_component=ConfigComponent
trigger_state=0
inverse_trigger=0
control_ID=2
control_value=0.0
dump_value=0
[AudioStateTrigger]
subsystem=ControlsMapper
attribute=SimulationState
audio_component=ConfigComponent
trigger_state=0
inverse_trigger=0
control_ID=1
control_value=0.25
dump_value=0
#
#------------------------------------------------------------------
# Preset trigger
#------------------------------------------------------------------
#
[AudioEnumerationDeltaTrigger]
subsystem=ControlsMapper
attribute=MustMatch
audio_component=PresetComponent
control_ID=1
control_value=1.0
dump_value=0
#
#------------------------------------------------------------------
# Radar Range trigger
#------------------------------------------------------------------
#
[AudioScalarDeltaTrigger]
subsystem=Entity
attribute=NavigationRange
audio_component=RadarButtonComponent
delta_trigger=500.0
control_ID=1
control_value=0.5
dump_value=0
[AudioScalarTrigger]
subsystem=Entity
attribute=NavigationRange
audio_component=RadarButtonComponent
attribute_value_threshold=251.0
control_ID_on=1
control_ID_off=1
control_value_on=0.5
control_value_off=0.5
inverse_trigger=0
dump_value=0
[AudioScalarTrigger]
subsystem=Entity
attribute=NavigationRange
audio_component=RadarButtonComponent
attribute_value_threshold=501.0
control_ID_on=1
control_ID_off=1
control_value_on=0.5
control_value_off=0.5
inverse_trigger=0
dump_value=0