Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
902 lines
18 KiB
Plaintext
902 lines
18 KiB
Plaintext
#
|
|
#------------------------------------------------------------------
|
|
# VTV Audio Script
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# AudioRenderTypes
|
|
#
|
|
# TransientAudioRenderType = 0
|
|
# SustainedAudioRenderType = 1
|
|
#
|
|
#------------------------------------------------------------------
|
|
# AudioSourcePriority
|
|
#
|
|
# MinAudioSourcePriority = 0
|
|
# LowAudioSourcePriority = 1
|
|
# MedAudioSourcePriority = 2
|
|
# HighAudioSourcePriority = 3
|
|
# MaxAudioSourcePriority = 4
|
|
#
|
|
#------------------------------------------------------------------
|
|
# AudioSourceMixPresence
|
|
#
|
|
# ManualAudioSourceMixPresence = 0
|
|
# MaxAudioSourceMixPresence = 1
|
|
# HighAudioSourceMixPresence = 2
|
|
# MedAudioSourceMixPresence = 3
|
|
# LowAudioSourceMixPresence = 4
|
|
# MinAudioSourceMixPresence = 5
|
|
#
|
|
#------------------------------------------------------------------
|
|
# AudioControlID
|
|
#
|
|
# NullAudioControlID = 0
|
|
# StartAudioControlID = 1
|
|
# StopAudioControlID = 2
|
|
# VolumeAudioControlID = 3
|
|
# PitchAudioControlID = 4
|
|
# BrightnessAudioControlID = 5
|
|
# AttackVolumeAudioControlID = 6
|
|
# AttackTimeAudioControlID = 7
|
|
# AudioControlIDCount = 8
|
|
#
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Audio locations
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[L4AudioLocation]
|
|
location_offset=0.0,0.0,0.0
|
|
name=OriginLocation
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Includes
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[include]
|
|
file=audio\colint.scp
|
|
file=audio\buttons.scp
|
|
file=audio\scoring.scp
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Audio source components
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
#
|
|
# Cockpit wind component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=CockpitWindDrone01
|
|
position=0
|
|
priority=1
|
|
mix_presence=0
|
|
volume_mix_level=0.9
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=1
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=CockpitWindComponent
|
|
|
|
#
|
|
# Cockpit turbulence component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=CockpitWindRush01
|
|
position=0
|
|
priority=1
|
|
mix_presence=3
|
|
volume_mix_level=1.0
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=1
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=CockpitTurbComponent
|
|
|
|
#
|
|
# Engine thrust component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=EngineThrustInt02
|
|
position=1
|
|
priority=1
|
|
mix_presence=3
|
|
volume_mix_level=1.0
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=1
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=EngineThrustComponent
|
|
|
|
#
|
|
# Scrape component
|
|
#
|
|
|
|
[Static3DPatchSource]
|
|
location=OriginLocation
|
|
resource=ScrapeInt01
|
|
priority=1
|
|
mix_presence=0
|
|
volume_mix_level=1.0
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=ScrapeComponent
|
|
|
|
#
|
|
# Booster component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=BoosterInt01
|
|
position=1
|
|
priority=3
|
|
mix_presence=2
|
|
volume_mix_level=0.95
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=1
|
|
compression_duration=6.0
|
|
name=BoosterComponent
|
|
|
|
#
|
|
# Booster loop component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=BoosterLoopInt01
|
|
position=1
|
|
priority=3
|
|
mix_presence=2
|
|
volume_mix_level=0.95
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=1
|
|
compression_duration=6.0
|
|
name=BoosterLoopComponent
|
|
|
|
#
|
|
# Death components
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=DeathInt01
|
|
position=0
|
|
priority=4
|
|
mix_presence=1
|
|
volume_mix_level=0.95
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=0.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=DeathComponent01
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=DeathInt02
|
|
position=1
|
|
priority=4
|
|
mix_presence=1
|
|
volume_mix_level=1.0
|
|
pitch_mix_offset=-200
|
|
brightness_mix_level=0.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=DeathComponent02
|
|
|
|
#
|
|
# Horn component
|
|
#
|
|
|
|
[DirectPatchSource]
|
|
location=OriginLocation
|
|
resource=Horn01
|
|
position=0
|
|
priority=3
|
|
mix_presence=0
|
|
volume_mix_level=0.95
|
|
pitch_mix_offset=0.0
|
|
brightness_mix_level=1.0
|
|
use_brightness_scale=0
|
|
use_attack_time_scale=0
|
|
has_compression_curve=0
|
|
compression_duration=0.0
|
|
name=HornComponent
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Non-trigger watchers
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
#------------------------------------------------------------------
|
|
|
|
#
|
|
# Cockpit wind : linear velocity -> amplitude
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitWindComponent
|
|
attribute_value_boundary1=5.0
|
|
attribute_value_boundary2=200.0
|
|
control_ID=3
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=1.0
|
|
exponent=0.3
|
|
dump_value=0
|
|
|
|
#
|
|
# Cockpit wind : linear velocity -> pitch
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitWindComponent
|
|
attribute_value_boundary1=5.0
|
|
attribute_value_boundary2=300.0
|
|
control_ID=4
|
|
control_value_boundary1=-1800.0
|
|
control_value_boundary2=2800.0
|
|
exponent=0.3
|
|
dump_value=0
|
|
|
|
#
|
|
# Cockpit wind : linear velocity -> filter
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitWindComponent
|
|
attribute_value_boundary1=5.0
|
|
attribute_value_boundary2=300.0
|
|
control_ID=5
|
|
control_value_boundary1=1.0
|
|
control_value_boundary2=0.4
|
|
exponent=2.0
|
|
dump_value=0
|
|
|
|
#------------------------------------------------------------------
|
|
|
|
#
|
|
# Cockpit turb : linear velocity -> amplitude
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitTurbComponent
|
|
attribute_value_boundary1=70.0
|
|
attribute_value_boundary2=200.0
|
|
control_ID=3
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=1.0
|
|
exponent=0.2
|
|
dump_value=0
|
|
|
|
#
|
|
# Pitch Mixer : pitch mixer -> pitch
|
|
#
|
|
|
|
[AudioControlMixer]
|
|
audio_component=CockpitTurbComponent
|
|
first_input_control_ID=100
|
|
last_input_control_ID=102
|
|
output_control_ID=4
|
|
name=CockpitTurbPitchMixer
|
|
|
|
#
|
|
# Cockpit turb : linear velocity -> pitch mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitTurbPitchMixer
|
|
attribute_value_boundary1=70.0
|
|
attribute_value_boundary2=250.0
|
|
control_ID=100
|
|
control_value_boundary1=-100.0
|
|
control_value_boundary2=0.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Cockpit turb : angular velocity -> pitch mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=1
|
|
motion_value=3
|
|
audio_component=CockpitTurbPitchMixer
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=0.3
|
|
control_ID=101
|
|
control_value_boundary1=-200.0
|
|
control_value_boundary2=0.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Cockpit turb : filter smoother -> filter
|
|
#
|
|
|
|
[AudioControlSmoother]
|
|
audio_component=CockpitTurbComponent
|
|
number_of_samples=7
|
|
control_ID=5
|
|
name=CockpitTurbFilterSmoother
|
|
|
|
#
|
|
# Cockpit turb : angular velocity -> filter smoother
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=1
|
|
motion_value=3
|
|
audio_component=CockpitTurbFilterSmoother
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=0.3
|
|
control_ID=5
|
|
control_value_boundary1=0.1
|
|
control_value_boundary2=0.8
|
|
exponent=0.4
|
|
dump_value=0
|
|
|
|
#------------------------------------------------------------------
|
|
|
|
#
|
|
# Engine thrust : amplitude smoother -> amplitude
|
|
#
|
|
|
|
[AudioControlSmoother]
|
|
audio_component=EngineThrustComponent
|
|
number_of_samples=20
|
|
control_ID=3
|
|
name=EngineThrustVolumeSmoother
|
|
|
|
#
|
|
# Engine thrust : amplitude mixer -> amplitude smoother
|
|
#
|
|
|
|
[AudioControlMixer]
|
|
audio_component=EngineThrustVolumeSmoother
|
|
first_input_control_ID=100
|
|
last_input_control_ID=103
|
|
output_control_ID=3
|
|
name=EngineThrustAmplitudeMixer
|
|
|
|
#
|
|
# Engine thrust : linear acceleration -> amplitude mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalAcceleration
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=EngineThrustAmplitudeMixer
|
|
attribute_value_boundary1=0.1
|
|
attribute_value_boundary2=7.0
|
|
control_ID=100
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=1.0
|
|
exponent=0.4
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : angular velocity -> amplitude mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=1
|
|
motion_value=3
|
|
audio_component=EngineThrustAmplitudeMixer
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=2.0
|
|
control_ID=101
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=1.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : linear velocity -> amplitude mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=EngineThrustAmplitudeMixer
|
|
attribute_value_boundary1=10.0
|
|
attribute_value_boundary2=250.0
|
|
control_ID=102
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=-2.0
|
|
exponent=1.5
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : height above terrain -> amplitude mixer
|
|
#
|
|
|
|
[AudioScalarScale]
|
|
subsystem=Entity
|
|
attribute=HeightAboveTerrain
|
|
audio_component=EngineThrustAmplitudeMixer
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=40.0
|
|
control_ID=103
|
|
control_value_boundary1=0.25
|
|
control_value_boundary2=-0.75
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : pitch smoother -> pitch
|
|
#
|
|
|
|
[AudioControlSmoother]
|
|
audio_component=EngineThrustComponent
|
|
number_of_samples=30
|
|
control_ID=4
|
|
name=EngineThrustPitchSmoother
|
|
|
|
#
|
|
# Engine thrust : pitch mixer -> pitch smoother
|
|
#
|
|
|
|
[AudioControlMixer]
|
|
audio_component=EngineThrustPitchSmoother
|
|
first_input_control_ID=100
|
|
last_input_control_ID=102
|
|
output_control_ID=4
|
|
name=EngineThrustPitchMixer
|
|
|
|
#
|
|
# Engine thrust : linear acceleration -> pitch mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalAcceleration
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=EngineThrustPitchMixer
|
|
attribute_value_boundary1=0.1
|
|
attribute_value_boundary2=7.0
|
|
control_ID=100
|
|
control_value_boundary1=-600.0
|
|
control_value_boundary2=200.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : angular velocity -> pitch mixer
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=1
|
|
motion_value=3
|
|
audio_component=EngineThrustPitchMixer
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=2.0
|
|
control_ID=101
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=200.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : height above terrain -> pitch mixer
|
|
#
|
|
|
|
[AudioScalarScale]
|
|
subsystem=Entity
|
|
attribute=HeightAboveTerrain
|
|
audio_component=EngineThrustPitchMixer
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=40.0
|
|
control_ID=102
|
|
control_value_boundary1=-100.0
|
|
control_value_boundary2=100.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : filter multiplier -> filter
|
|
#
|
|
|
|
[AudioControlMultiplier]
|
|
audio_component=EngineThrustComponent
|
|
first_input_control_ID=100
|
|
last_input_control_ID=101
|
|
output_control_ID=5
|
|
name=EngineThrustFilterMultiplier
|
|
|
|
#
|
|
# Engine thrust : hinge -> filter multiplier
|
|
#
|
|
|
|
[AudioHingeScale]
|
|
subsystem=Entity
|
|
attribute=ThrusterPitch
|
|
audio_component=EngineThrustFilterMultiplier
|
|
attribute_value_boundary1=-1.321
|
|
attribute_value_boundary2=1.321
|
|
control_ID=100
|
|
control_value_boundary1=1.0
|
|
control_value_boundary2=0.7
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Engine thrust : filter smoother -> filter multiplier
|
|
#
|
|
|
|
[AudioControlSmoother]
|
|
audio_component=EngineThrustFilterMultiplier
|
|
number_of_samples=15
|
|
control_ID=101
|
|
name=EngineThrustFilterSmoother
|
|
|
|
#
|
|
# Engine thrust : linear acceleration -> filter smoother
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalAcceleration
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=EngineThrustFilterSmoother
|
|
attribute_value_boundary1=0.1
|
|
attribute_value_boundary2=7.0
|
|
control_ID=101
|
|
control_value_boundary1=0.5
|
|
control_value_boundary2=1.0
|
|
exponent=0.3
|
|
dump_value=0
|
|
|
|
#------------------------------------------------------------------
|
|
|
|
#
|
|
# Scrape : collision speed -> attack time
|
|
#
|
|
|
|
[!AudioScalarScale]
|
|
subsystem=Entity
|
|
attribute=CollisionSpeed
|
|
audio_component=ScrapeComponent
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=70.0
|
|
control_ID=7
|
|
control_value_boundary1=0.2
|
|
control_value_boundary2=0.1
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Scrape : linear velocity -> amplitude
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=ScrapeComponent
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=100.0
|
|
control_ID=3
|
|
control_value_boundary1=0.8
|
|
control_value_boundary2=1.0
|
|
exponent=0.2
|
|
dump_value=0
|
|
|
|
#
|
|
# Scrape : linear velocity -> pitch
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=ScrapeComponent
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=200.0
|
|
control_ID=4
|
|
control_value_boundary1=-400.0
|
|
control_value_boundary2=400.0
|
|
exponent=0.5
|
|
dump_value=0
|
|
|
|
#------------------------------------------------------------------
|
|
|
|
#
|
|
# Booster : resource select
|
|
#
|
|
|
|
[AudioResourceSelector]
|
|
audio_source=BoosterComponent
|
|
audio_resource_index=BoosterIntIndex
|
|
control_ID=100
|
|
min_control_value=0.0
|
|
max_control_value=1.0
|
|
dump_value=0
|
|
name=BoosterResourceSelect
|
|
|
|
#
|
|
# Booster : Linear velocity -> resource select
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=BoosterResourceSelect
|
|
attribute_value_boundary1=30.0
|
|
attribute_value_boundary2=150.0
|
|
control_ID=100
|
|
control_value_boundary1=0.0
|
|
control_value_boundary2=1.0
|
|
exponent=1.0
|
|
dump_value=0
|
|
|
|
#
|
|
# Boost Loop : filter smoother -> filter
|
|
#
|
|
|
|
[AudioControlSmoother]
|
|
audio_component=BoosterLoopComponent
|
|
number_of_samples=7
|
|
control_ID=5
|
|
name=BoosterLoopFilterSmoother
|
|
|
|
#
|
|
# Boost Loop : angular velocity -> filter smoother
|
|
#
|
|
|
|
[AudioMotionScale]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=1
|
|
motion_value=3
|
|
audio_component=BoosterLoopFilterSmoother
|
|
attribute_value_boundary1=0.0
|
|
attribute_value_boundary2=0.3
|
|
control_ID=5
|
|
control_value_boundary1=0.1
|
|
control_value_boundary2=0.8
|
|
exponent=0.4
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Trigger watchers
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Wind trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[AudioMotionTrigger]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitWindComponent
|
|
attribute_value_threshold=5.0
|
|
control_ID_on=1
|
|
control_ID_off=2
|
|
control_value_on=0.0
|
|
control_value_off=0.0
|
|
inverse_trigger=0
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Turbulence trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[AudioMotionTrigger]
|
|
subsystem=Entity
|
|
attribute=LocalVelocity
|
|
motion_type=0
|
|
motion_value=3
|
|
audio_component=CockpitTurbComponent
|
|
attribute_value_threshold=70.0
|
|
control_ID_on=1
|
|
control_ID_off=2
|
|
control_value_on=0.0
|
|
control_value_off=0.0
|
|
inverse_trigger=0
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Engine thrust trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
# HACK - seems to require this for when the entity first appears
|
|
|
|
[AudioControlSend]
|
|
audio_component=EngineThrustComponent
|
|
control_ID=1
|
|
control_value=0.0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=EngineThrustComponent
|
|
trigger_state=0
|
|
inverse_trigger=0
|
|
control_ID=1
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=EngineThrustComponent
|
|
trigger_state=2
|
|
inverse_trigger=0
|
|
control_ID=2
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Scrape trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[L4AudioCollisionTrigger]
|
|
subsystem=Entity
|
|
attribute=CollisionState
|
|
normal_attribute=CollisionNormal
|
|
audio_component=ScrapeComponent
|
|
trigger_state=2
|
|
control_ID=1
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=CollisionState
|
|
audio_component=ScrapeComponent
|
|
trigger_state=2
|
|
inverse_trigger=1
|
|
control_ID=2
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Death trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=DeathComponent01
|
|
trigger_state=2
|
|
inverse_trigger=0
|
|
control_ID=1
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=DeathComponent02
|
|
trigger_state=2
|
|
inverse_trigger=0
|
|
control_ID=1
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=DeathComponent01
|
|
trigger_state=2
|
|
inverse_trigger=1
|
|
control_ID=2
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
[AudioStateTrigger]
|
|
subsystem=Entity
|
|
attribute=SimulationState
|
|
audio_component=DeathComponent02
|
|
trigger_state=2
|
|
inverse_trigger=1
|
|
control_ID=2
|
|
control_value=0.0
|
|
dump_value=0
|
|
|
|
#
|
|
#------------------------------------------------------------------
|
|
# Horn trigger
|
|
#------------------------------------------------------------------
|
|
#
|
|
|
|
[AudioIntegerTrigger]
|
|
subsystem=ControlsMapper
|
|
attribute=HornBlast
|
|
audio_component=HornComponent
|
|
attribute_value_threshold=0.0
|
|
control_ID_on=1
|
|
control_ID_off=2
|
|
control_value_on=0.0
|
|
control_value_off=0.0
|
|
inverse_trigger=0
|
|
dump_value=0
|
|
|