Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
20 lines
423 B
AMPL
20 lines
423 B
AMPL
[video]
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object=rivet.bgf
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[audio]
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external=rivet.scp
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[gamedata]
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class=RivetClassID
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MoverMass=2.0
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MomentOfInertia=1.75 3.125 1.75
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PositiveLinearDragCoefficients=0.14 0.14 0.05
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NegativeLinearDragCoefficients=0.14 0.14 0.05
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AngularDragCoefficients=0.3 0.5 0.3
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FrictionCoefficient=0.0
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ElasticityCoefficient=0.0
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MinimumBounceSpeed=0.0
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DamageAmount=15.0
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DamageType=BallisticDamage
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ExplosionModelFile=rivetexp
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