Files
TeslaRel410/CODE/RP/MUNGA_L4/L4TSTALL.CPP
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

144 lines
3.1 KiB
C++

//===========================================================================//
// File: testall.cc //
// Contents: Program to test all the classes //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 01/21/95 ECH Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1994, Virtual World Entertainment, Inc. All Rights reserved //
// PROPRIETARY AND CONFIDENTIAL //
//===========================================================================//
#include <mungal4.hpp>
#pragma hdrstop
#if !defined(STYLE_HPP)
# include <style.hpp>
#endif
char GlobalEggFileName[80];
int
main()
{
#if defined(TEST_CLASS)
Start_Registering();
//
//------------------
// Test time manager
//------------------
//
#if 0
Time::TestClass();
#endif
//
//-------------------------------------------------
// Test gauges and gauge manager
//-------------------------------------------------
//
#if 0
{
L4Gauge::TestClass();
cout << "Gauge test...\n" << flush;
VGA320x200x8 *display;
display = new VGA320x200x8;
Check(display);
Register_Object(display);
GraphicsPort *port;
port = new GraphicsPort(display);
Check(port);
Register_Object(port);
Scalar
value(-1.0f);
Scalar
direction(0.002f);
BarGraphVerticalScalar *bar;
bar = new
BarGraphVerticalScalar(
NULL,
0,
port,
20,20,30,180,
1, 2,
(Scalar) -1,
(Scalar) 1,
&value
);
Check(bar);
Register_Object(bar);
while (!kbhit())
{
value += direction;
if (value >= 1.0f)
{
value = 1.0f;
direction = - direction;
}
else if (value <= -1.0f)
{
value = -1.0f;
direction = - direction;
}
bar->UpdateParameters();
bar->Execute();
display->Update(0);
}
getch();
Check(bar);
Unregister_Object(bar);
delete bar;
Check(port);
Unregister_Object(port);
delete port;
Check(display);
Unregister_Object(display);
delete display;
}
#endif
//
//-------------------------------------------------
// Test Audio Hardware
//-------------------------------------------------
//
#if 0
{
char *blaster1, *blaster2;
blaster1 = getenv(FRONT_CARD_ENV_VAR);
blaster2 = getenv(REAR_CARD_ENV_VAR);
//cout << "Audio test...\n" << flush;
Check_Pointer(blaster1);
Check_Pointer(blaster2);
AudioHardware::TestClass();
// AudioHardware::ProfileClass();
}
#endif
//
//--------------------------------------------
// Stop registering, and tell us about its use
//--------------------------------------------
//
Stop_Registering();
Tell("Exiting\n");
#endif
return 0;
}