Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
86 lines
1.2 KiB
Plaintext
86 lines
1.2 KiB
Plaintext
#
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# Internal Audio Script
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#
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[include]
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file=audio\macros.scp
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file=audio\mchint.scp
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#
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# PPC_1 component
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#
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[include]
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file=audio\ppccmp.scp
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# PPC_1 watcher
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[macro]
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MechSubsystem=PPC_1
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[include]
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file=audio\ppctrg.scp
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# PPC_2 watcher
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[macro]
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MechSubsystem=PPC_2
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[include]
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file=audio\ppctrg.scp
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#
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# AmmoBinLRM15_1 component
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#
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[include]
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file=audio\abncmp.scp
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# AmmoBinLRM15_1 watcher
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[macro]
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MechSubsystem=AmmoBinLRM15_1
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[include]
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file=audio\abntrg.scp
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#
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# LRM15_1 component
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#
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[include]
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file=audio\lrmcmp.scp
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# LRM15_1 watcher
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[macro]
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MechSubsystem=LRM15_1
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[include]
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file=audio\lrmtrg.scp
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# AmmoBinLRM15_2 watcher
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[macro]
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MechSubsystem=AmmoBinLRM15_2
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[include]
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file=audio\abntrg.scp
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# LRM15_2 watcher
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[macro]
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MechSubsystem=LRM15_2
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[include]
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file=audio\lrmtrg.scp
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# AmmoBinLRM15_3 watcher
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[macro]
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MechSubsystem=AmmoBinLRM15_3
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[include]
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file=audio\abntrg.scp
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# LRM15_3 watcher
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[macro]
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MechSubsystem=LRM15_3
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[include]
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file=audio\lrmtrg.scp
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# AmmoBinLRM15_4 watcher
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[macro]
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MechSubsystem=AmmoBinLRM15_4
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[include]
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file=audio\abntrg.scp
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# LRM15_4 watcher
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[macro]
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MechSubsystem=LRM15_4
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[include]
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file=audio\lrmtrg.scp
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