Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
32 lines
807 B
Plaintext
32 lines
807 B
Plaintext
#
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###################################################################
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# Myomer Audio Script
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###################################################################
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#
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#
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###################################################################
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# Includes
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###################################################################
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#
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[include]
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file=audio\buttrg.scp
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file=audio\dsttrg.scp
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file=audio\clttrg.scp
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#
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###################################################################
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# MyomerSeekLevel component
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###################################################################
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#
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[AudioControlsButtonMessageWatcher]
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subsystem=MechSubsystem
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message_ID=Myomers::ToggleSeekVoltageMessageID
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audio_component=MyomerSeekLevelComponent
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control_ID=StartAudioControlID
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control_value=0.5
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dump_value=False
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