Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
92 lines
1.2 KiB
Plaintext
92 lines
1.2 KiB
Plaintext
#
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# Internal Audio Script
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#
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[include]
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file=audio\macros.scp
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file=audio\mchint.scp
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#
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# MLaser_1 component
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#
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[include]
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file=audio\mlrcmp.scp
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# MLaser_1 watcher
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[macro]
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MechSubsystem=MLaser_1
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[include]
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file=audio\mlrtrg.scp
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# MLaser_2 watcher
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[macro]
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MechSubsystem=MLaser_2
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[include]
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file=audio\mlrtrg.scp
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#
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# SLaser_1 component
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#
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[include]
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file=audio\slrcmp.scp
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# SLaser_1 watcher
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[macro]
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MechSubsystem=SLaser_1
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[include]
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file=audio\slrtrg.scp
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# SLaser_2 watcher
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[macro]
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MechSubsystem=SLaser_2
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[include]
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file=audio\slrtrg.scp
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#
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# AmmoBinLRM5_1 component
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#
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[include]
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file=audio\abncmp.scp
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# AmmoBinLRM5_1 watcher
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[macro]
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MechSubsystem=AmmoBinLRM5_1
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[include]
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file=audio\abntrg.scp
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#
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# LRM5_1 component
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#
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[include]
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file=audio\lrmcmp.scp
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# LRM5_1 watcher
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[macro]
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MechSubsystem=LRM5_1
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[include]
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file=audio\lrmtrg.scp
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# AmmoBinLRM5_2 watcher
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[macro]
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MechSubsystem=AmmoBinLRM5_2
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[include]
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file=audio\abntrg.scp
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# LRM5_2 watcher
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[macro]
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MechSubsystem=LRM5_2
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[include]
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file=audio\lrmtrg.scp
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# AmmoBinLRM5_3 watcher
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[macro]
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MechSubsystem=AmmoBinLRM5_3
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[include]
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file=audio\abntrg.scp
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# LRM5_3 watcher
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[macro]
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MechSubsystem=LRM5_3
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[include]
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file=audio\lrmtrg.scp
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