Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
64 lines
1.4 KiB
Plaintext
64 lines
1.4 KiB
Plaintext
[object]
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gatfile=gauge.gat
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[lods]
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level0=3000
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level1=10000
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[vertices]
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v0=-2.49909, 0, -40
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v1=-1.875, 0, -19.8202
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v2=1.875, 0, -19.8202
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v3=2.49909, 0, -40
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v4=-30.0537, 0, -26.5187
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v5=-15.3408, 0, -12.6891
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v6=-12.6891, 0, -15.3408
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v7=-26.5191, 0, -30.0533
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v8=-40, 0, 2.49938
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v9=-19.8202, 0, 1.875
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v10=-19.8202, 0, -1.875
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v11=-40, 0, -2.49938
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v12=-26.5187, 0, 30.0533
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v13=-12.6891, 0, 15.3408
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v14=-15.3408, 0, 12.6891
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v15=-30.0533, 0, 26.5187
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v16=2.49909, 0, 40
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v17=1.875, 0, 19.8202
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v18=-1.875, 0, 19.8202
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v19=-2.49909, 0, 40
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v20=30.0533, 0, 26.5186
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v21=15.3408, 0, 12.6891
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v22=12.6891, 0, 15.3408
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v23=26.5187, 0, 30.0533
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v24=40, 0, -2.49938
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v25=19.8202, 0, -1.875
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v26=19.8202, 0, 1.875
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v27=40, 0, 2.49938
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v28=26.5187, 0, -30.0533
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v29=12.6891, 0, -15.3408
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v30=15.3408, 0, -12.6891
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v31=30.0533, 0, -26.5187
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v32=8.5, 0, -21.5
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v33=21.5, 0, -8.5
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v34=21.5, 0, 8.5
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v35=8.5, 0, 21.5
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v36=-8.5, 0, 21.5
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v37=-21.5, 0, 8.5
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v38=-21.5, 0, -8.5
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v39=-8.5, 0, -21.5
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[level0]
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linelist=a_tarmac v0 v1 v2 v3 v0
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linelist=a_tarmac v4 v5 v6 v7 v4
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linelist=a_tarmac v8 v9 v10 v11 v8
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linelist=a_tarmac v12 v13 v14 v15 v12
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linelist=a_tarmac v16 v17 v18 v19 v16
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linelist=a_tarmac v20 v21 v22 v23 v20
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linelist=a_tarmac v24 v25 v26 v27 v24
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linelist=a_tarmac v28 v29 v30 v31 v28
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linelist=a_misslebase v32 v33 v34 v35 v36 v37 v38 v39 v32
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[level1]
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linelist=a_misslebase v32 v33 v34 v35 v36 v37 v38 v39 v32
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