Files
TeslaRel410/CONTENT/BT/MODELS/LRM15.SUB
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

34 lines
750 B
Plaintext

[MissileLauncher]
Type=MissileLauncherClassID
StartingTemperature=77
DegradationTemperature=1000.0
FailureTemperature=2000.0
ThermalConductance=5.13e5
ThermalMass=1.03e5
WeaponDamagePoints=3.0
HeatSink=None
AmmoBin=None
VoltageSource=None
MuzzleVelocity=0.0 0.0 30.0
TracerInterval=1
ExplosionModelFile=mslhit
RechargeRate=6.0
DamageAmount=50.0
DamageType=ExplosiveDamage
WeaponRange=6000
HeatCostToFire=6.5e7
VitalSubsystem=False
MissileCount=15
ThermalResistivityCoefficient=0.00024
AuxScreenNumber=0
AuxScreenLabel=qlrm15.pcc
EngScreenLabel=elrm15.pcc
MinTimeOfFlight=0.5
MinVoltagePercentToFire=0.30
MinJamChance=0.05
PipPosition=1
PipColor=0.0 1.0 0.0
PipExtendedRange=True
StartTime=1.0
CriticalHitScoreBonus=0