Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
21 lines
601 B
Plaintext
21 lines
601 B
Plaintext
Random Seed = 950029739
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Processing subsystem_file
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Processing control_file
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32loader runtime error: Unhandled exception
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Exception 0E at 0197:0046507E error code 00000004
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CS=0197 DS=019F ES=019F SS=019F FS=01B7 GS=0000
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EAX=00000000 EBX=00CB02F0 ECX=00000000 EDX=00000000
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EBP=0012CD84 ESP=0012CD7C EDI=00000002 ESI=00000002
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The invalid instruction was executed at 0046507E
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Module 'C:\REL410\BT\MODELS\MECHBLD.EXE' section 'CODE' offset 0006407E
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[00465076]: EC 53 56 8B 55 08 33 C9 - 8A 02 42 0F BE D8 F6 83
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The instruction referenced illegal address 00000000
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