Files
TeslaRel410/CONTENT/BT/SOLIDS/DISH_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

93 lines
1.2 KiB
Scheme

[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=4
TypeName=RampFacingNegativeZType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-3.5
extmaxX=3.5
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extminZ=-0.25
extmaxZ=3.25
slcminX=-3.5
slcmaxX=3.5
slcminY=1.75
slcmaxY=8
slcminZ=-0.25
slcmaxZ=3.25
[volume 1]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-3.5
extmaxX=3.5
extminY=1.75
extmaxY=8
extminZ=-0.5
extmaxZ=-0.25
slcminX=-3.5
slcmaxX=3.5
slcminY=1.75
slcmaxY=8
slcminZ=-0.5
slcmaxZ=-0.25
[volume 2]
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MaterialName=ConcreteMaterial
extminX=-1.25
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[volume 3]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-2.25
extmaxX=2.25
extminY=0
extmaxY=1.75
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slcminX=-2.25
slcmaxX=2.25
slcminY=0
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slcminZ=1
slcmaxZ=2
[COLLISION]
name=dish_cv.sld
count=4
extentcount=0
evilextentcount=0