Files
TeslaRel410/CONTENT/BT/SOLIDS/FP2D_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

30 lines
415 B
Scheme

[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-1.15625
extmaxX=1.65625
extminY=0
extmaxY=3.96094
extminZ=-10
extmaxZ=-8
slcminX=-1.15625
slcmaxX=1.65625
slcminY=0
slcmaxY=3.96094
slcminZ=-10
slcmaxZ=-8
[COLLISION]
name=fp2_cv.sld
count=1
extentcount=0
evilextentcount=0