Files
TeslaRel410/CONTENT/BT/SOLIDS/HILLG2_C.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

51 lines
703 B
Scheme

[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=2
TypeName=ConeType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-60.078
extmaxX=439.922
extminY=0
extmaxY=60
extminZ=383.07
extmaxZ=883.07
slcminX=-60.078
slcmaxX=439.922
slcminY=0
slcmaxY=60
slcminZ=383.07
slcmaxZ=883.07
[volume 1]
TypeNumber=2
TypeName=ConeType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=468.352
extmaxX=868.352
extminY=0
extmaxY=36
extminZ=149.656
extmaxZ=549.656
slcminX=468.352
slcmaxX=868.352
slcminY=0
slcmaxY=36
slcminZ=149.656
slcmaxZ=549.656
[COLLISION]
name=hillg2col.sld
count=2
extentcount=0
evilextentcount=0