Files
TeslaRel410/CONTENT/BT/SOLIDS/MSLG_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

51 lines
739 B
Scheme

[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=17
TypeName=YAxisCylinderType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-0.59375
extmaxX=0.59375
extminY=1
extmaxY=9.02344
extminZ=1.49219
extmaxZ=2.67188
slcminX=-0.59375
slcmaxX=0.59375
slcminY=1
slcmaxY=9.02344
slcminZ=1.49219
slcmaxZ=2.67188
[volume 1]
TypeNumber=17
TypeName=YAxisCylinderType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-2.22656
extmaxX=2.22656
extminY=0
extmaxY=1
extminZ=-1.78906
extmaxZ=2.67188
slcminX=-2.22656
slcmaxX=2.22656
slcminY=0
slcmaxY=1
slcminZ=-1.78906
slcmaxZ=2.67188
[COLLISION]
name=mslg_cv.sld
count=2
extentcount=0
evilextentcount=0