Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
72 lines
928 B
Scheme
72 lines
928 B
Scheme
[LAB_ONLY] // this file has not been approved for release
|
|
|
|
[volume 0]
|
|
TypeNumber=2
|
|
TypeName=ConeType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-250
|
|
extmaxX=0
|
|
extminY=12.5234
|
|
extmaxY=162.4766
|
|
extminZ=0
|
|
extmaxZ=250
|
|
|
|
slcminX=-250
|
|
slcmaxX=0
|
|
slcminY=12.5234
|
|
slcmaxY=162.4766
|
|
slcminZ=0
|
|
slcmaxZ=250
|
|
|
|
|
|
[volume 1]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-125
|
|
extmaxX=125
|
|
extminY=-12.5
|
|
extmaxY=0
|
|
extminZ=-125
|
|
extmaxZ=125
|
|
|
|
slcminX=-125
|
|
slcmaxX=125
|
|
slcminY=-12.5
|
|
slcmaxY=0
|
|
slcminZ=-125
|
|
slcmaxZ=125
|
|
|
|
|
|
[volume 2]
|
|
TypeNumber=2
|
|
TypeName=ConeType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-375
|
|
extmaxX=125
|
|
extminY=0
|
|
extmaxY=25
|
|
extminZ=-125
|
|
extmaxZ=375
|
|
|
|
slcminX=-375
|
|
slcmaxX=125
|
|
slcminY=0
|
|
slcmaxY=25
|
|
slcminZ=-125
|
|
slcmaxZ=375
|
|
|
|
|
|
[COLLISION]
|
|
name=src1sw_c.sld
|
|
count=3
|
|
extentcount=0
|
|
evilextentcount=0
|
|
|
|
|