Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
266 lines
4.4 KiB
Plaintext
266 lines
4.4 KiB
Plaintext
DIV-VIZ2
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// file: dbase.vmf
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// generated: Thu Mar 20 01:40:22 1997
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// from: Wavefront Object File "dummy", and
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// Material Library File "dbase.mtl"
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// by: mtl2vmf (ver 0.27.00)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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FILETYPE=MATERIAL;
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)
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{
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}
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TEXTURE(
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NAME=gen3_tex;
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)
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{
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MAP {"gen"}
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BITSLICE {2} // 4 bit mono C
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} // End of texture
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TEXTURE(
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NAME=saintb_tex;
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)
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{
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MAP {"saintb"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=gen5_tex;
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)
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{
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MAP {"gen"}
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BITSLICE {4} // 4 bit mono E
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} // End of texture
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TEXTURE(
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NAME=bexp2_tex;
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)
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{
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MAP {"bexp"}
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BITSLICE {1} // 4 bit mono B
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} // End of texture
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TEXTURE(
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NAME=bdam3_tex;
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)
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{
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MAP {"bdam"}
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BITSLICE {2} // 4 bit mono C
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} // End of texture
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TEXTURE(
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NAME=bdam1_tex;
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)
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{
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MAP {"bdam"}
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BITSLICE {0} // 4 bit mono A
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} // End of texture
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TEXTURE(
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NAME=bdet9_tex;
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)
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{
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MAP {"bdet"}
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BITSLICE {8} // 16 bit color w/alpha (4,4,4,4)
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} // End of texture
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TEXTURE(
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NAME=gen6_tex;
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)
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{
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MAP {"gen"}
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BITSLICE {5} // 4 bit mono F
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} // End of texture
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TEXTURE(
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NAME=bintA_tex;
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=bdet2_tex;
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)
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{
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MAP {"bdet"}
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BITSLICE {1} // 4 bit mono B
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} // End of texture
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RAMP(NAME=cdusty)
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{
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DATA { 0.35, 0.28, 0.21, 0.99, 0.85, 0.8 }
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} // End of ramp
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RAMP(NAME=darker)
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{
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DATA { 0.27, 0.216, 0.167, 0.76, 0.635, 0.64 }
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} // End of ramp
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MATERIAL(
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NAME=baseb1gry_mtl;
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)
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{
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TEXTURE {"gen3_tex"}
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AMBIENT {0.5239, 0.4928, 0.5239}
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DIFFUSE {0.5239, 0.4928, 0.5239}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb4gry_mtl;
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)
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{
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TEXTURE {"saintb_tex"}
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AMBIENT {0.7143, 0.674591, 0.7143}
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DIFFUSE {0.7143, 0.656675, 0.7143}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb5gry_mtl;
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)
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{
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TEXTURE {"gen5_tex"}
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AMBIENT {0.5239, 0.4928, 0.5239}
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DIFFUSE {0.5239, 0.4928, 0.5239}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb6gry_mtl;
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)
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{
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TEXTURE {"bexp2_tex"}
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AMBIENT {0.7143, 0.674591, 0.7143}
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DIFFUSE {0.7143, 0.656675, 0.7143}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb7gry_mtl;
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)
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{
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TEXTURE {"bdam3_tex"}
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AMBIENT {0.3239, 0.2928, 0.3239}
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DIFFUSE {0.3239, 0.2928, 0.3239}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb9gry_mtl;
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)
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{
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TEXTURE {"gen3_tex"}
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AMBIENT {0.5239, 0.4928, 0.5239}
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DIFFUSE {0.5239, 0.4928, 0.5239}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb2gry_mtl;
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)
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{
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TEXTURE {"bdam1_tex"}
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AMBIENT {0.4143, 0.356663, 0.4143}
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DIFFUSE {0.4143, 0.332387, 0.4143}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb3gry_mtl;
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)
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{
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TEXTURE {"saintb_tex"}
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AMBIENT {0.6143, 0.565464, 0.6143}
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DIFFUSE {0.6143, 0.543846, 0.6143}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb8gry_mtl;
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)
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{
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TEXTURE {"bdet9_tex"}
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AMBIENT {0.6959, 0.240569, 0.1959}
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DIFFUSE {0.6959, 0.218238, 0.1959}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb10gry_mtl;
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)
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{
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TEXTURE {"saintb_tex"}
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AMBIENT {0.8306, 0.804801, 0.8306}
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DIFFUSE {0.8306, 0.792939, 0.8306}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb11gry_mtl;
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)
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{
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TEXTURE {"gen6_tex"}
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AMBIENT {0.9143, 0.900479, 0.9143}
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DIFFUSE {0.9143, 0.894048, 0.9143}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb12red_mtl;
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)
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{
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TEXTURE {"bintA_tex"}
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AMBIENT {0.6653, 0.232882, 0.1733}
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DIFFUSE {0.6653, 0.123629, 0.1733}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=baseb13ylw_mtl;
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)
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{
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TEXTURE {"bdet2_tex"}
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AMBIENT {0.772, 0.550094, 0.1}
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DIFFUSE {0.772, 0.528067, 0.1}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=internalwalls_mtl;
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)
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{
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TEXTURE {"gen5_tex"}
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AMBIENT {0.5388, 0.485032, 0.5388}
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DIFFUSE {0.5388, 0.46162, 0.5388}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=tarmac_mtl;
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)
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{
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TEXTURE {"bintA_tex"}
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AMBIENT {0.4367, 0.23203, 0.2246}
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DIFFUSE {0.4367, 0.209973, 0.2246}
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RAMP { cdusty }
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} // End of material
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MATERIAL(
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NAME=sidewalk_mtl;
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)
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{
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TEXTURE {"bintA_tex"}
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AMBIENT {0.5061, 0.450772, 0.5061}
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DIFFUSE {0.5061, 0.42687, 0.5061}
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RAMP { cdusty }
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} // End of material
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