Files
TeslaRel410/CONTENT/BT/VIDEO/BUILD/DBASE.VMF
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

266 lines
4.4 KiB
Plaintext

DIV-VIZ2
// file: dbase.vmf
// generated: Thu Mar 20 01:40:22 1997
// from: Wavefront Object File "dummy", and
// Material Library File "dbase.mtl"
// by: mtl2vmf (ver 0.27.00)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=gen3_tex;
)
{
MAP {"gen"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=saintb_tex;
)
{
MAP {"saintb"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=gen5_tex;
)
{
MAP {"gen"}
BITSLICE {4} // 4 bit mono E
} // End of texture
TEXTURE(
NAME=bexp2_tex;
)
{
MAP {"bexp"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=bdam3_tex;
)
{
MAP {"bdam"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=bdam1_tex;
)
{
MAP {"bdam"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=bdet9_tex;
)
{
MAP {"bdet"}
BITSLICE {8} // 16 bit color w/alpha (4,4,4,4)
} // End of texture
TEXTURE(
NAME=gen6_tex;
)
{
MAP {"gen"}
BITSLICE {5} // 4 bit mono F
} // End of texture
TEXTURE(
NAME=bintA_tex;
)
{
MAP {"bintA"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=bdet2_tex;
)
{
MAP {"bdet"}
BITSLICE {1} // 4 bit mono B
} // End of texture
RAMP(NAME=cdusty)
{
DATA { 0.35, 0.28, 0.21, 0.99, 0.85, 0.8 }
} // End of ramp
RAMP(NAME=darker)
{
DATA { 0.27, 0.216, 0.167, 0.76, 0.635, 0.64 }
} // End of ramp
MATERIAL(
NAME=baseb1gry_mtl;
)
{
TEXTURE {"gen3_tex"}
AMBIENT {0.5239, 0.4928, 0.5239}
DIFFUSE {0.5239, 0.4928, 0.5239}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb4gry_mtl;
)
{
TEXTURE {"saintb_tex"}
AMBIENT {0.7143, 0.674591, 0.7143}
DIFFUSE {0.7143, 0.656675, 0.7143}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb5gry_mtl;
)
{
TEXTURE {"gen5_tex"}
AMBIENT {0.5239, 0.4928, 0.5239}
DIFFUSE {0.5239, 0.4928, 0.5239}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb6gry_mtl;
)
{
TEXTURE {"bexp2_tex"}
AMBIENT {0.7143, 0.674591, 0.7143}
DIFFUSE {0.7143, 0.656675, 0.7143}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb7gry_mtl;
)
{
TEXTURE {"bdam3_tex"}
AMBIENT {0.3239, 0.2928, 0.3239}
DIFFUSE {0.3239, 0.2928, 0.3239}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb9gry_mtl;
)
{
TEXTURE {"gen3_tex"}
AMBIENT {0.5239, 0.4928, 0.5239}
DIFFUSE {0.5239, 0.4928, 0.5239}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb2gry_mtl;
)
{
TEXTURE {"bdam1_tex"}
AMBIENT {0.4143, 0.356663, 0.4143}
DIFFUSE {0.4143, 0.332387, 0.4143}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb3gry_mtl;
)
{
TEXTURE {"saintb_tex"}
AMBIENT {0.6143, 0.565464, 0.6143}
DIFFUSE {0.6143, 0.543846, 0.6143}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb8gry_mtl;
)
{
TEXTURE {"bdet9_tex"}
AMBIENT {0.6959, 0.240569, 0.1959}
DIFFUSE {0.6959, 0.218238, 0.1959}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb10gry_mtl;
)
{
TEXTURE {"saintb_tex"}
AMBIENT {0.8306, 0.804801, 0.8306}
DIFFUSE {0.8306, 0.792939, 0.8306}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb11gry_mtl;
)
{
TEXTURE {"gen6_tex"}
AMBIENT {0.9143, 0.900479, 0.9143}
DIFFUSE {0.9143, 0.894048, 0.9143}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb12red_mtl;
)
{
TEXTURE {"bintA_tex"}
AMBIENT {0.6653, 0.232882, 0.1733}
DIFFUSE {0.6653, 0.123629, 0.1733}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=baseb13ylw_mtl;
)
{
TEXTURE {"bdet2_tex"}
AMBIENT {0.772, 0.550094, 0.1}
DIFFUSE {0.772, 0.528067, 0.1}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=internalwalls_mtl;
)
{
TEXTURE {"gen5_tex"}
AMBIENT {0.5388, 0.485032, 0.5388}
DIFFUSE {0.5388, 0.46162, 0.5388}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=tarmac_mtl;
)
{
TEXTURE {"bintA_tex"}
AMBIENT {0.4367, 0.23203, 0.2246}
DIFFUSE {0.4367, 0.209973, 0.2246}
RAMP { cdusty }
} // End of material
MATERIAL(
NAME=sidewalk_mtl;
)
{
TEXTURE {"bintA_tex"}
AMBIENT {0.5061, 0.450772, 0.5061}
DIFFUSE {0.5061, 0.42687, 0.5061}
RAMP { cdusty }
} // End of material