Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
[cn2]
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type=Model
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modelfile=cn2.mod
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[rf1]
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type=Model
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modelfile=rf1.mod
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[cn1]
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type=Model
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modelfile=cn1.mod
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[rp1]
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type=Model
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modelfile=rp1.mod
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[cc1]
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type=Model
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modelfile=cc1.mod
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[one]
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type=dropzone
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dropzone=0 10 0 0 0 0
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[floc]
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type=Map
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instance=cn2 12.0000000 5.000000 444.999023 0.000000 0.000000 0.000000
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instance=cn2 12.0000000 5.000000 244.971405 0.000000 3.141593 0.000000
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instance=rf1 25.000000 -5.000000 -225.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 -105.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 -205.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 -305.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 -405.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 695.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 595.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 -5.000000 0.000000 0.000000 0.000000
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instance=cn1 20.000000 -5.000000 94.999985 0.000000 0.000000 0.000000
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instance=rp1 20.000000 -5.000000 125.000000 0.000000 0.000000 0.000000
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instance=rp1 20.000000 -5.000000 564.935913 0.000000 3.141593 0.000000
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instance=cc1 20.000000 -5.000000 794.936279 0.000000 3.141593 0.000000
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instance=cc1 20.000000 -5.000000 -505.000000 0.000000 0.000000 0.000000
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instancedropzone=one 0 0 0 0 0 0
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