Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
93 lines
1.2 KiB
Scheme
93 lines
1.2 KiB
Scheme
[LAB_ONLY]
|
|
|
|
[volume 0]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-5
|
|
extmaxX=5
|
|
extminY=-3.75
|
|
extmaxY=0
|
|
extminZ=-40
|
|
extmaxZ=40
|
|
|
|
slcminX=-5
|
|
slcmaxX=5
|
|
slcminY=-3.75
|
|
slcmaxY=0
|
|
slcminZ=-40
|
|
slcmaxZ=40
|
|
|
|
|
|
[volume 1]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-5
|
|
extmaxX=5
|
|
extminY=-6.14844
|
|
extmaxY=-3.75
|
|
extminZ=-42.4531
|
|
extmaxZ=-36.25
|
|
|
|
slcminX=-5
|
|
slcmaxX=5
|
|
slcminY=-6.14844
|
|
slcmaxY=-3.75
|
|
slcminZ=-42.4531
|
|
slcmaxZ=-36.25
|
|
|
|
|
|
[volume 2]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-5
|
|
extmaxX=5
|
|
extminY=-6.14844
|
|
extmaxY=-3.75
|
|
extminZ=36.25
|
|
extmaxZ=42.4531
|
|
|
|
slcminX=-5
|
|
slcmaxX=5
|
|
slcminY=-6.14844
|
|
slcmaxY=-3.75
|
|
slcminZ=36.25
|
|
slcmaxZ=42.4531
|
|
|
|
|
|
[volume 3]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=3
|
|
MaterialName=SteelMaterial
|
|
|
|
extminX=-1.25
|
|
extmaxX=1.25
|
|
extminY=-5.75
|
|
extmaxY=-3.75
|
|
extminZ=-36.25
|
|
extmaxZ=36.25
|
|
|
|
slcminX=-1.25
|
|
slcmaxX=1.25
|
|
slcminY=-5.75
|
|
slcmaxY=-3.75
|
|
slcminZ=-36.25
|
|
slcmaxZ=36.25
|
|
|
|
|
|
[COLLISION]
|
|
name=br1_cv.sld
|
|
count=4
|
|
extentcount=0
|
|
evilextentcount=0
|
|
|