Files
TeslaRel410/CONTENT/RP/SOLIDS/CN3U_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

49 lines
661 B
Scheme

[LAB_ONLY]
[volume 0]
TypeNumber=10
TypeName=InvertedRampFacingPositiveZType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminZ=19.5
extmaxZ=44.5
extminY=-50
extmaxY=0
extminX=47.5
extmaxX=52.5
slcminZ=19.5
slcmaxZ=44.5
slcminY=-50
slcmaxY=0
slcminX=47.5
slcmaxX=52.5
[volume 1]
TypeNumber=8
TypeName=InvertedRampFacingNegativeZType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminZ=-44.5
extmaxZ=-19.5
extminY=-50
extmaxY=0
extminX=47.5
extmaxX=52.5
slcminZ=-44.5
slcmaxZ=-19.5
slcminY=-50
slcmaxY=0
slcminX=47.5
slcmaxX=52.5
[COLLISION]
name=cn3u_cv.sld
count=2
extentcount=0
evilextentcount=0