- emulator/render-bridge/: the pod->Dave's-renderer live bridge (rescued from session scratchpad): live_bridge.py (first-person cam from the 0x1f pose, arrow-key eye-height trim), fp/chase offline renders, fifobridge, diagnostics, gauge_arena[_sound].conf, and launch_pod.ps1 (one-command pod+bridge restart: pentapus VPX_EXPLODE + AWE32 sound + GL bridge). - _backend.py: renderer selection -- vrview_gl.GLRenderer (moderngl) by default, VRVIEW_SOFT=1 for the software reference; backend-agnostic frame save via last_frame. - GPU backend runs on side-by-side CPython 3.13 (moderngl/glcontext cp313 wheels; no MSVC needed): 63fps headless / 60.7 windowed vs 21fps software on the same scene, and the GL path also draws the vertex-alpha cloud dome. - vrview.py: VRVIEW_GAMMA env selects DAC gamma (1.25 live-renderer legacy vs 1.7 per the original GAMMA.C) for A/B against the real pod. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
29 lines
494 B
Plaintext
29 lines
494 B
Plaintext
[sdl]
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output=opengl
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priority=higher,higher
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[dosbox]
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memsize=32
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machine=svga_s3
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[cpu]
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core=dynamic
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cputype=pentium
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cycles=max
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[serial]
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serial1=directserial realport:COM1 rxpollus:100 rxburst:16
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serial2=disabled
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[autoexec]
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mount c "C:\VWE\TeslaRel410\ALPHA_1"
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c:
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cd \REL410\BT
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set VIDEOFORMAT=svga
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set BLASTER=A220 I5 D1 H5 P330 T6
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set TEMP=c:\
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set HEAPSIZE=15000000
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set L4GAUGE=640x480x16
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call setenv.bat r s n g
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32rtm.exe -x
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btl4opt.exe -egg testarn.egg
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32rtm.exe -u
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echo ALPHA1-RUN-DONE
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pause
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