Files
TeslaRel410/emulator/render-bridge/gauge_arena.conf
T
CydandClaude Fable 5 0f5b2e28da Renderer: vendor live-bridge scripts; GPU backend unblocked (60fps)
- emulator/render-bridge/: the pod->Dave's-renderer live bridge (rescued
  from session scratchpad): live_bridge.py (first-person cam from the 0x1f
  pose, arrow-key eye-height trim), fp/chase offline renders, fifobridge,
  diagnostics, gauge_arena[_sound].conf, and launch_pod.ps1 (one-command
  pod+bridge restart: pentapus VPX_EXPLODE + AWE32 sound + GL bridge).
- _backend.py: renderer selection -- vrview_gl.GLRenderer (moderngl) by
  default, VRVIEW_SOFT=1 for the software reference; backend-agnostic
  frame save via last_frame.
- GPU backend runs on side-by-side CPython 3.13 (moderngl/glcontext cp313
  wheels; no MSVC needed): 63fps headless / 60.7 windowed vs 21fps software
  on the same scene, and the GL path also draws the vertex-alpha cloud dome.
- vrview.py: VRVIEW_GAMMA env selects DAC gamma (1.25 live-renderer legacy
  vs 1.7 per the original GAMMA.C) for A/B against the real pod.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 13:34:02 -05:00

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[sdl]
output=opengl
priority=higher,higher
[dosbox]
memsize=32
machine=svga_s3
[cpu]
core=dynamic
cputype=pentium
cycles=max
[serial]
serial1=directserial realport:COM1 rxpollus:100 rxburst:16
serial2=disabled
[autoexec]
mount c "C:\VWE\TeslaRel410\ALPHA_1"
c:
cd \REL410\BT
set VIDEOFORMAT=svga
set BLASTER=A220 I5 D1 H5 P330 T6
set TEMP=c:\
set HEAPSIZE=15000000
set L4GAUGE=640x480x16
call setenv.bat r s n g
32rtm.exe -x
btl4opt.exe -egg testarn.egg
32rtm.exe -u
echo ALPHA1-RUN-DONE
pause