Files
TeslaRel410/BORLAND/BC45/EXAMPLES/IDE/IDEHOOK/EDHOOK.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

114 lines
2.1 KiB
C++

//----------------------------------------------------------------------------
// IdeHook - (C) Copyright 1994 by Borland International
//----------------------------------------------------------------------------
#pragma hdrstop
#include "idehook.h"
#include <windows.h>
// Editor addon
static char szClassHeader[] =
{
"//\n"
"// Class:\n"
"//\n"
"// Description:\n"
"//\n"
"// Last modified date:\n"
"// Last modified by: \n"
"//\n"
};
int KeyStrokeTest2( KeyStroke * )
{
EditorReq editor;
long line;
long col;
editor->inq_position( &line, &col );
while( col-- )
editor->left();
editor->down();
editor->insert( szClassHeader );
return(1);
}
int KeyStrokeTest1( KeyStroke * )
{
EditorReq editor;
long line;
long col;
editor->inq_position( &line, &col );
while( col-- )
editor->left();
editor->drop_anchor();
editor->end_of_line();
editor->raise_anchor();
return(1);
}
//
// Project stuff
//
class _HOOKCLASS LocalProjClient : public ProjectClient
{
public:
LocalProjClient();
virtual void _HOOKEP OpenNotify( const char * name );
virtual void _HOOKEP CloseNotify() {}
virtual void _HOOKEP NodeDeleteNotify(ProjectNode) {}
virtual void _HOOKEP DependencyQueryResponder(ProjectNode,const char*) {}
int _registered;
};
LocalProjClient::LocalProjClient()
{
ProjectReq ps;
ps->RegisterProjectClient(this);
}
static LocalProjClient LocalProjClient;
#define NUM_KEYSTROKES (sizeof(keyStrokes)/sizeof(keyStrokes[0]))
static KeyStroke keyStrokes[] =
{
{ WM_KEYDOWN, VK_F11, NoModifier, KeyStrokeTest2 },
{ WM_KEYDOWN, VK_F11, Shift, KeyStrokeTest1 }
};
void _HOOKEP
LocalProjClient::OpenNotify
(
const char * // name
)
{
if( !_registered )
{
EditorReq editor;
editor->register_keyhit_handlers( keyStrokes, NUM_KEYSTROKES );
_registered = 1;
}
}
// End of file