- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
46 lines
1.1 KiB
QBasic
46 lines
1.1 KiB
QBasic
Function CalcTest()
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On Error Resume Next
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Set Calc = GetObject(class:="OCCalc.Application")
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Created = Err
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If Err Then Set Calc = CreateObject("OCCalc.Application")
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On Error GoTo 0
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With Calc
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.Operand = 123
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.Op = "Equals"
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.Evaluate
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.Operand = 333
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.Op = "Add"
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.Evaluate
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.Window.Color = 123456
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.Display
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.Button Key:="+10000+200000="
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.Window.Caption = Now()
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CalcTest = Calc
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Debug.Print CalcTest
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Debug.Print .Array.Count
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For Each Item In .Array
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Debug.Print Item;
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Next Item
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Debug.Print
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Debug.Print .Window.Buttons.Count
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For Each Key In .Window.Buttons
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Save = Key.Text
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Key.Activate = True
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For i = 1 To 24
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j = (i Mod 4) And (24 - i)
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If ((i Mod 8) < 4) Then
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Key.Text = Save & Space(j)
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Else
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Key.Text = Space(j) & Save
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End If
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Next i
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Key.Activate = False
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Next Key
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.Accumulator = .LookAtWindow(Window:=.Window)
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.Display
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.Window.Color = RGB(255, 255, 0)
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If Created Then .Quit
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End With
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End Function
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