- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
34 lines
1.2 KiB
HolyC
34 lines
1.2 KiB
HolyC
#define HC_TCALC_APPLICATION 10
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#define HC_TCALC_OPERAND 20
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#define HC_TCALC_ACCUMULATOR 30
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#define HC_TCALC_OPERATOR 40
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#define HC_TCALC_EVALUATE 50
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#define HC_TCALC_CLEAR 60
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#define HC_TCALC_DISPLAY 70
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#define HC_TCALC_QUIT 80
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#define HC_TCALC_BUTTON 90
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#define HC_TCALC_WINDOW 100
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#define HC_TCALC_LOOKATWINDOW 110
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#define HC_TCALC_ARRAY 120
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#define HC_TCALC_VISIBLE 130
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#define HC_TCALC_UPDATE 140
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#define HC_TCALC 150
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#define HC_TCALCWINDOW_TITLE 160
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#define HC_TCALCWINDOW_BKGNDCOLOR 170
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#define HC_TCALCWINDOW_HEIGHT 180
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#define HC_TCALCWINDOW_WIDTH 190
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#define HC_TCALCWINDOW_BUTTONS 200
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#define HC_TCALCWINDOW 210
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#define HC_TMYARRAY_COUNT 220
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#define HC_TMYARRAY_ITEM 230
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#define HC_TMYARRAY_ITERATOR 240
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#define HC_TMYARRAY 250
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#define HC_TCALCBUTTONS_COUNT 260
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#define HC_TCALCBUTTONS_ITEM 270
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#define HC_TCALCBUTTONS_ITERATOR 280
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#define HC_TCALCBUTTONS 290
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#define HC_TCALCBUTTON_TEXT 300
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#define HC_TCALCBUTTON_STATE 310
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#define HC_TCALCBUTTON 320
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