- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
202 lines
5.5 KiB
C++
202 lines
5.5 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows - (C) Copyright 1994 by Borland International
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// Command-enabling sample application
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// Fourth version adds a tool bar.
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//----------------------------------------------------------------------------
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#include <owl/owlpch.h>
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#include <owl/applicat.h>
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#include <owl/framewin.h>
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#include "cmdenabl.h"
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#include <owl/decframe.h>
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#include <owl/controlb.h>
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#include <owl/buttonga.h>
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#include <owl/statusba.h>
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// Class definitions:
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// TCmdEnableApp -- application object initializes TApplication, overrides
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// InitMainWindow.
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class TCmdEnableApp : public TApplication
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{
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public:
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TCmdEnableApp() : TApplication() {}
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protected:
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void InitMainWindow();
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};
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// TCmdEnableWindow -- window object initializes TWindow, adds four event
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// handlers, adds response table for four events.
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class TCmdEnableWindow : public TWindow {
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public:
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TCmdEnableWindow(TWindow* parent = 0);
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protected:
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bool isDirty;
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bool isNewFile;
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// Event handlers
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void CmFileNew();
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void CmFileOpen();
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void CmFileSave();
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void CmFileSaveAs();
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void CmToggleDirty();
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void CmToggleNew();
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void CmShowState();
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// Command-enabling functions
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void CeFileNew(TCommandEnabler&);
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void CeFileOpen(TCommandEnabler&);
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void CeFileSave(TCommandEnabler&);
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void CeToggleDirty(TCommandEnabler&);
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void CeToggleNew(TCommandEnabler&);
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DECLARE_RESPONSE_TABLE(TCmdEnableWindow);
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};
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DEFINE_RESPONSE_TABLE1(TCmdEnableWindow, TWindow)
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EV_COMMAND(CM_FILENEW, CmFileNew),
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EV_COMMAND(CM_FILEOPEN, CmFileOpen),
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EV_COMMAND(CM_FILESAVE, CmFileSave),
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EV_COMMAND(CM_FILESAVEAS, CmFileSaveAs),
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EV_COMMAND(CM_TOGGLEDIRTY, CmToggleDirty),
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EV_COMMAND(CM_TOGGLENEW, CmToggleNew),
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EV_COMMAND(CM_SHOWSTATE, CmShowState),
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EV_COMMAND_ENABLE(CM_FILENEW, CeFileNew),
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EV_COMMAND_ENABLE(CM_FILEOPEN, CeFileOpen),
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EV_COMMAND_ENABLE(CM_FILESAVE, CeFileSave),
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EV_COMMAND_ENABLE(CM_TOGGLEDIRTY, CeToggleDirty),
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EV_COMMAND_ENABLE(CM_TOGGLENEW, CeToggleNew),
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END_RESPONSE_TABLE;
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// Put the OwlMain here just to get it out of the way
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int OwlMain(int /*argc*/, char* /*argv*/ [])
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{
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return TCmdEnableApp().Run();
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}
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// Class function definitions
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// class TCmdEnableApp
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// TCmdEnableApp::InitMainWindow
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void
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TCmdEnableApp::InitMainWindow()
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{
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// Construct the decorated frame window
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TDecoratedFrame* frame = new TDecoratedFrame(0, "Command-enabling sample application", new TCmdEnableWindow, true);
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// Construct a control bar
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TControlBar *cb = new TControlBar(frame);
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cb->Insert(*new TButtonGadget(CM_FILENEW, CM_FILENEW, TButtonGadget::Command));
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cb->Insert(*new TButtonGadget(CM_FILEOPEN, CM_FILEOPEN, TButtonGadget::Command));
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cb->Insert(*new TButtonGadget(CM_FILESAVE, CM_FILESAVE, TButtonGadget::Command));
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cb->Insert(*new TButtonGadget(CM_FILESAVEAS, CM_FILESAVEAS, TButtonGadget::Command));
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cb->Insert(*new TSeparatorGadget);
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cb->Insert(*new TButtonGadget(CM_TOGGLEDIRTY, CM_TOGGLEDIRTY, TButtonGadget::NonExclusive));
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cb->Insert(*new TButtonGadget(CM_TOGGLENEW, CM_TOGGLENEW, TButtonGadget::NonExclusive));
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cb->Insert(*new TButtonGadget(CM_SHOWSTATE, CM_SHOWSTATE, TButtonGadget::Command));
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// Turn hints on to fly-over
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cb->SetHintMode(TGadgetWindow::EnterHints);
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// Create a status bar
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TStatusBar *sb = new TStatusBar(frame);
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// Insert the control bar and status bar into the frame
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frame->Insert(*cb, TDecoratedFrame::Top);
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frame->Insert(*sb, TDecoratedFrame::Bottom);
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// Set the main window and its menu
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SetMainWindow(frame);
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GetMainWindow()->AssignMenu("COMMANDS");
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}
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TCmdEnableWindow::TCmdEnableWindow(TWindow *parent) : TWindow(parent)
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{
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isNewFile = true;
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isDirty = false;
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}
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void
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TCmdEnableWindow::CmFileNew()
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{
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isDirty=false;
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isNewFile=true;
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MessageBox("Opened a new file.\nisDirty=false\nisNewFile=true", "File action taken");
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}
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void
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TCmdEnableWindow::CmFileOpen()
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{
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isDirty=false;
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isNewFile=false;
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MessageBox("Opened an existing file.\nisDirty=false\nisNewFile=false", "File action taken");
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}
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void
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TCmdEnableWindow::CmFileSave()
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{
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isDirty=false;
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isNewFile=false;
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MessageBox("Saved an existing file.\nisDirty=false\nisNewFile=false", "File action taken");
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}
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void
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TCmdEnableWindow::CmFileSaveAs()
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{
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isDirty=false;
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isNewFile=false;
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MessageBox("Saved a file under a new name.\nisDirty=false\nisNewFile=false", "File action taken");
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}
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void
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TCmdEnableWindow::CmToggleDirty()
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{
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isDirty=!isDirty;
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}
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void
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TCmdEnableWindow::CmToggleNew()
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{
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isNewFile=!isNewFile;
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}
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void
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TCmdEnableWindow::CmShowState()
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{
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string str(isDirty ? "isDirty = true\n" : "isDirty = false\n");
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str += (isNewFile ? "isNewFile = true" : "isNewFile = false");
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MessageBox(str.c_str(), "Current state");
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}
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void
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TCmdEnableWindow::CeFileNew(TCommandEnabler& ce)
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{
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// Enable CmFileNew if not dirty
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ce.Enable(!isDirty);
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}
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void
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TCmdEnableWindow::CeFileOpen(TCommandEnabler& ce)
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{
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// Enable CmFileOpen if not dirty
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ce.Enable(!isDirty);
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}
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void
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TCmdEnableWindow::CeFileSave(TCommandEnabler& ce)
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{
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// Enable CmFileSave if not new file and is dirty.
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ce.Enable(!isNewFile && isDirty);
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}
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void
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TCmdEnableWindow::CeToggleDirty(TCommandEnabler& ce)
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{
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ce.SetCheck(isDirty ? TCommandEnabler::Checked : TCommandEnabler::Unchecked);
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}
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void
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TCmdEnableWindow::CeToggleNew(TCommandEnabler& ce)
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{
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ce.SetCheck(isNewFile ? TCommandEnabler::Checked : TCommandEnabler::Unchecked);
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}
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