- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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77 lines
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\paperw12240\paperh15840\margl1800\margr1800\margt1440\margb1440\gutter0 \widowctrl\ftnbj \sectd \linex0\endnhere \pard\plain \fs20\lang1033 AppLauncher Documentation
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\par
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\par
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\par What is AppLauncher?
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\par AppLauncher is a floating button bar, with each button representing an application that can
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\par be started by pressing a button.
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\par
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\par What happens on startup?
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\par 1) If there is a .ini file present in the AppLauncher startup directory then AppLauncher will
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\par read the first configuration section that is not in use by another instance, determined by
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\par the "INUSE" field. If AppLauncher did not terminate normally the INUSE field will not be
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\par reset to 0, you will need to do this manually by editing the .ini file.
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\par 2) An application remover gadget (looks like a trash can) will be appened to the button bar.
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\par For additional details see below.
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\par
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\par Main Menu:
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\par To access the main menu right mouse click over the title bar. After the menu has been brought
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\par up you can use either the left or right mouse button to choose a menu item.
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\par
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\par Menu Items:
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\par "Add Application(s)" : Brings up a dialog to enter the path of the application and the
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\par \tab location of the application in the button bar. By default the location is at the end of the
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\par button bar. To add new application at a different location select the existing application,
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\par if any, to add before (existing application and others after it will be moved down).
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\par
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\par \tab "Remove Application(s)" : Brings up a pick list dialog were you can choose the
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\par \tab applications to remove.
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\par
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\par \tab "Config Options" : Brings up AppLauncher configuration dialog. Things that can be
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\par \tab changed include:
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\par \tab * Orientation (is button bar horizontal or vertical).
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\par \tab \tab * Save settings on exit. Location of button bar and all applications will be saved
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\par \tab \tab to .ini file.
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\par \tab \tab * Save settings now. Saves settings to .ini file now and close dialog.
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\par \tab \tab * Prompt user for confirmation when an application is to be removed from
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\par AppLauncher.{\ul
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\par }
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\par \tab "Read Configuration" : Brings up a pick list dialog with the names of the open (not in use)
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\par sections in the .ini file. If the pick list is empty then there are no sections available to be
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\par loaded.
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\par
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\par \tab "Help" : This file.
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\par
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\par \tab "Exit Program" : Exit AppLauncher. If 'save settings on exit ' was set then settings will
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\par be saved. Current .ini section in use (if any) will be marked as not in use.
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\par
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\par Adding Applications:
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\par You can add applications to the button bar in 2 ways: 1) Use the main menu or 2) Drag and
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\par drop the application on the button bar. You can drop the application anywhere on AppLauncher.
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\par If the drop point is on a button the new application will take
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\par its place with the application at that point and all others after it moved to accommodate the
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\par new application. If the drop point is the window's title bar or on the margin area the new
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\par application will be added to the end.
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\par
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\par Moving and Removing Applications:
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\par To move an application to a new location simple click and hold down the left mouse button and
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\par drag the application to the new location. Remember, applications on the drop point are
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\par moved down to accommodate the application moved. Thus moving the first application to
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\par the "second" position will not result in a move. To remove an application move drop it onto
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\par the remove application gadget, which has a bitmap of a trash can on it (and is the last item in
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\par the button bar). To move application to end of button bar drop it on the margin area before or
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\par after any button or on the title bar.
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\par
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\par Application Properties:
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\par To access an application's properties right mouse click over the button that represents the
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\par application you want. Here are the properties that you can change:
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\par * Program path: Path to application. Can't be left blank.
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\par * Program arguments: Enter any arguments you would like.
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\par \tab * Icon path: Path to icon to use on button face.
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\par \tab * Prompt for input: If checked will prompt the user for addition parameters. These
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\par \tab parameters will be appended to those in "Program arguments" field.
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\par \tab * Startup style: Specified how the application will be startup, either normal, maximized or
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\par minimized.
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\par } |