- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
// Borland C++ - (C) Copyright 1991, 1992 by Borland International
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#ifndef __BITMAP_H
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#define __BITMAP_H
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#include <windows.h>
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// Interface to simple library of classes to use for Windows GDI.
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class _EXPORT Bitmap
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{
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private:
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HANDLE hBitmap;
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int GetBitmap( BITMAP FAR * lpbm )
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{
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return GetObject( hBitmap, sizeof( BITMAP ), (LPSTR) lpbm );
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}
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public:
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Bitmap( HINSTANCE hInstance, char FAR * lpszBitmapName )
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{
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hBitmap = LoadBitmap( hInstance, lpszBitmapName );
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}
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~Bitmap( void )
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{
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DeleteObject( hBitmap );
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}
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void FAR _export Display( HDC hDC, int xStart, int yStart );
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// Get the size of the bitmap in logical coordinates.
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POINT GetSize( HDC hDC )
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{
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BITMAP bm;
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POINT ptSize;
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GetBitmap( &bm );
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ptSize.x = bm.bmWidth;
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ptSize.y = bm.bmHeight;
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DPtoLP( hDC, &ptSize, 1 );
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return ptSize;
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}
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};
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#endif // __BITMAP_H
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