- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
#define STRICT
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#include <windows.h>
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#pragma hdrstop
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#include <dde.h>
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//*******************************************************************
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// DDEPack - used to encapsulate the 16bit/32bit dependent code
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// involved in sending DDE acknowledgments. This is required
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// since WM_DDE_ACK messages used to encode a memory handle and
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// status in a single LONG. This cannot be easily done under
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// WIN32, since memory handles are now 32bits wide.
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//
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// paramaters:
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// msg - The DDE message type we are sending.
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// lowWord - The low order word to pack.
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// hiWord - The high order word to pack.
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// returns:
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// A packed LONG suitable for sending.
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//
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//*******************************************************************
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#pragma argsused
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LONG DDEPack (WORD msg, UINT lowWord, UINT hiWord)
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{
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#if defined(__WIN32__)
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return PackDDElParam (msg, lowWord, hiWord);
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#else
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return (LPARAM)MAKELONG(lowWord, hiWord);
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#endif
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}
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//*******************************************************************
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// DDEUnpack - used to encapsulate the 16bit/32bit dependent code
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// involved in unpacking DDE messages. This is required
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// since WM_DDE_ACK messages used to encode a memory handle and
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// status in a single LONG. This cannot be easily done under
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// WIN32, since memory handles are now 32bits wide.
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//
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// paramaters:
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// msg - The DDE message type we are receiving.
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// lParam - The packed DDE message.
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// pLowWord - A pointer to the low order word.
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// pHiWord - A pointer to the high order word.
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// returns:
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// Nothing.
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//
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//*******************************************************************
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#pragma argsused
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void DDEUnpack (WORD msg, LONG lParam, UINT *pLowWord, UINT *pHiWord)
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{
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#if defined(__WIN32__)
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UnpackDDElParam (msg, lParam, pLowWord, pHiWord);
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FreeDDElParam (msg, lParam);
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#else
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*pLowWord = LOWORD (lParam);
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*pHiWord = HIWORD (lParam);
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#endif
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}
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//*******************************************************************
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