Files
TeslaRel410/BORLAND/BC45/INCLUDE/CLASSLIB/COMPILER.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

175 lines
5.4 KiB
C++

/*------------------------------------------------------------------------*/
/* */
/* CLASSLIB/COMPILER.H */
/* */
/* Copyright (c) 1994 Borland International */
/* All Rights Reserved */
/* */
/*------------------------------------------------------------------------*/
#if !defined(CLASSLIB_COMPILER_H)
#define CLASSLIB_COMPILER_H
/*------------------------------------------------------------------------*/
/* */
/* OS-specific flags. */
/* */
/*------------------------------------------------------------------------*/
//
// Define a platform flag.
//
// BI_PLAT_MSW Microsoft Windows, all versions
// BI_PLAT_OS2 IBM OS/2
// BI_PLAT_DOS DOS
//
#if defined(_Windows)
#define BI_PLAT_MSW
#elif defined(__OS2__)
#define BI_PLAT_OS2
#else
#define BI_PLAT_DOS
#endif
//
// Specify the Windows API if we're compiling for Windows. Must
// define one of:
//
// BI_PLAT_WIN16 Microsoft Windows 16
// BI_PLAT_WIN32 Microsoft Win32
//
#if defined( BI_PLAT_MSW )
#if defined( __FLAT__ )
#define BI_PLAT_WIN32
#else
#define BI_PLAT_WIN16
#endif
#endif
//
// Define the memory model when compiling for Windows 16 or DOS. Must
// define one of:
//
// BI_MODEL_TINY DOS/Windows tiny model
// BI_MODEL_SMALL DOS/Windows small model
// BI_MODEL_COMPACT DOS/Windows compact model
// BI_MODEL_MEDIUM DOS/Windows medium model
// BI_MODEL_LARGE DOS/Windows large model
// BI_MODEL_HUGE DOS/Windows huge model
//
#if defined( BI_PLAT_WIN16 ) || defined( BI_PLAT_DOS )
#if defined( __TINY__ )
#define BI_MODEL_TINY
#elif defined( __SMALL__ )
#define BI_MODEL_SMALL
#elif defined( __COMPACT__ )
#define BI_MODEL_COMPACT
#elif defined( __MEDIUM__ )
#define BI_MODEL_MEDIUM
#elif defined( __LARGE__ )
#define BI_MODEL_LARGE
#elif defined( __HUGE__ )
#define BI_MODEL_HUGE
#endif
#endif
//
// Define the pointer size. Must define one of:
//
// BI_PTR_16_16 Intel 16:16 pointer
// BI_PTR_0_32 32-bit flat pointer (including Intel 0:32)
//
#if defined( __FLAT__ )
#define BI_PTR_0_32
#else
#define BI_PTR_16_16
#endif
// Specify the size of data pointers and code
// pointers if applicable. Must define one of:
//
// BI_DATA_NEAR 16-bit pointer in 16:16 models
// BI_DATA_FAR 32-bit pointer in 16:16 models
//
// Must also define one of:
//
// BI_CODE_NEAR 16-bit pointer in 16:16 models
// BI_CODE_FAR 32-bit pointer in 16:16 models
//
#if defined( BI_PTR_16_16 )
#if defined(BI_MODEL_TINY) || defined(BI_MODEL_SMALL) || defined(BI_MODEL_MEDIUM)
#define BI_DATA_NEAR
#else
#define BI_DATA_FAR
#endif
#if defined(BI_MODEL_TINY) || defined(BI_MODEL_SMALL) || defined(BI_MODEL_COMPACT)
#define BI_CODE_NEAR
#else
#define BI_CODE_FAR
#endif
#endif
//
// Define the type of application being built. Must be one of:
//
// BI_APP_EXECUTABLE
// BI_APP_DLL
//
#if defined( __DLL__ )
#define BI_APP_DLL
#else
#define BI_APP_EXECUTABLE
#endif
//
// Only enable multi-thread classes when the OS supports them.
//
#if defined( BI_PLAT_WIN32 ) || defined( BI_PLAT_OS2 )
#define BI_MULTI_THREAD
#endif
/*------------------------------------------------------------------------*/
/* */
/* Compiler-specific flags. */
/* */
/*------------------------------------------------------------------------*/
//------------------------------------------------
//
// C++ language features
//
// When compiling with a compiler that doesn't support these
// features directly, remove the // from the appropriate
// #define below or define the macro in the build environment.
//
//
// Language feature: classlib header
// #define BI_NO_NEW_CASTS // new style casts CASTABLE.H
// and array delete
#define BI_NO_MUTABLE // mutable keyword DEFS.H
#define BI_NO_BOOL // boolean type DEFS.H
//------------------------------------------------
//
// To use Borland's register calling conventions in the class library,
// remove the // from the #define below and rebuild the libraries
// with the -po command line switch.
//
// #define _CLASSLIB_ALLOW_po // use register calling convention
// // (must also use -po on command line)
//------------------------------------------------
//
// -po is only available for Borland's 16-bit optimizing compiler.
//
#if defined(__BCOPT__) && !defined(__FLAT__) && !defined(_CLASSLIB_ALLOW_po)
#define BI_CLASSLIB_NO_po
#endif
#endif // CLASSLIB_COMPILER_H