Files
TeslaRel410/BORLAND/BC45/INCLUDE/COBJPS.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

76 lines
2.5 KiB
C++

/*****************************************************************************\
* *
* cobjps.h - Definitions for writing standard proxies and stubs *
* *
* OLE Version 2.0 *
* *
\*****************************************************************************/
/*
* C/C++ Run Time Library - Version 6.5
*
* Copyright (c) 1994 by Borland International
* All Rights Reserved.
*
*/
#if !defined( _COBJPS_H_ )
#define _COBJPS_H_
#define __COBJPS_H
/****** IRpcChannel Interface ***********************************************/
interface IRpcChannel : IUnknown
{
STDMETHOD(GetStream)(REFIID iid, int iMethod, BOOL fSend,
BOOL fNoWait, DWORD size, IStream FAR* FAR* ppIStream) = 0;
STDMETHOD(Call)(IStream FAR* pIStream) = 0;
STDMETHOD(GetDestCtx)(DWORD FAR* lpdwDestCtx, LPVOID FAR* lplpvDestCtx) = 0;
STDMETHOD(IsConnected)(void) = 0;
};
/****** IRpcProxy Interface *************************************************/
// IRpcProxy is an interface implemented by proxy objects. A proxy object has
// exactly the same interfaces as the real object in addition to IRpcProxy.
//
interface IRpcProxy : IUnknown
{
STDMETHOD(Connect)(IRpcChannel FAR* pRpcChannel) = 0;
STDMETHOD_(void, Disconnect)(void) = 0;
};
/****** IRpcStub Interface **************************************************/
// IRpcStub is an interface implemented by stub objects.
//
interface IRpcStub : IUnknown
{
STDMETHOD(Connect)(IUnknown FAR* pUnk) = 0;
STDMETHOD_(void, Disconnect)(void) = 0;
STDMETHOD(Invoke)(REFIID iid, int iMethod, IStream FAR* pIStream,
DWORD dwDestCtx, LPVOID lpvDestCtx) = 0;
STDMETHOD_(BOOL, IsIIDSupported)(REFIID iid) = 0;
STDMETHOD_(ULONG, CountRefs)(void) = 0;
};
/****** IPSFactory Interface ************************************************/
// IPSFactory - creates proxies and stubs
//
interface IPSFactory : IUnknown
{
STDMETHOD(CreateProxy)(IUnknown FAR* pUnkOuter, REFIID riid,
IRpcProxy FAR* FAR* ppProxy, void FAR* FAR* ppv) = 0;
STDMETHOD(CreateStub)(REFIID riid, IUnknown FAR* pUnkServer,
IRpcStub FAR* FAR* ppStub) = 0;
};
#endif // _COBJPS_H_