- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
123 lines
2.3 KiB
C++
123 lines
2.3 KiB
C++
/*++ BUILD Version: 0001 // Increment this if a change has global effects
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Module Name:
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lmmsg.h
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Abstract:
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This file contains structures, function prototypes, and definitions
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for the NetMessage API.
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Author:
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Dan Lafferty (danl) 10-Mar-1991
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[Environment:]
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User Mode - Win32
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[Notes:]
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You must include NETCONS.H before this file, since this file depends
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on values defined in NETCONS.H.
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Revision History:
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10-Mar-1991 danl
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Created from LM2.0 header files and NT-LAN API Spec.
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--*/
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/*
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* C/C++ Run Time Library - Version 6.5
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*
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* Copyright (c) 1994 by Borland International
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* All Rights Reserved.
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*
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*/
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#ifndef _LMMSG_
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#define _LMMSG_
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#define __LMMSG_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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//
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// Function Prototypes
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//
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NET_API_STATUS NET_API_FUNCTION
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NetMessageNameAdd (
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IN LPTSTR servername,
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IN LPTSTR msgname
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);
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NET_API_STATUS NET_API_FUNCTION
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NetMessageNameEnum (
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IN LPTSTR servername,
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IN DWORD level,
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OUT LPBYTE *bufptr,
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IN DWORD prefmaxlen,
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OUT LPDWORD entriesread,
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OUT LPDWORD totalentries,
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IN OUT LPDWORD resume_handle
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);
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NET_API_STATUS NET_API_FUNCTION
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NetMessageNameGetInfo (
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IN LPTSTR servername,
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IN LPTSTR msgname,
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IN DWORD level,
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OUT LPBYTE *bufptr
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);
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NET_API_STATUS NET_API_FUNCTION
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NetMessageNameDel (
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IN LPTSTR servername,
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IN LPTSTR msgname
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);
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NET_API_STATUS NET_API_FUNCTION
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NetMessageBufferSend (
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IN LPTSTR servername,
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IN LPTSTR msgname,
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IN LPTSTR fromname,
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IN LPBYTE buf,
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IN DWORD buflen
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);
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//
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// Data Structures
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//
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typedef struct _MSG_INFO_0 {
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LPTSTR msgi0_name;
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}MSG_INFO_0, *PMSG_INFO_0, *LPMSG_INFO_0;
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typedef struct _MSG_INFO_1 {
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LPTSTR msgi1_name;
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DWORD msgi1_forward_flag;
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LPTSTR msgi1_forward;
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}MSG_INFO_1, *PMSG_INFO_1, *LPMSG_INFO_1;
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//
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// Special Values and Constants
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//
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//
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// Values for msgi1_forward_flag.
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//
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#define MSGNAME_NOT_FORWARDED 0 // Name not forwarded
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#define MSGNAME_FORWARDED_TO 0x04 // Name forward to remote station
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#define MSGNAME_FORWARDED_FROM 0x10 // Name forwarded from remote station
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#ifdef __cplusplus
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}
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#endif
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#endif //_LMMSG_
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