Files
TeslaRel410/BORLAND/BC45/INCLUDE/OWL/GDIBASE.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

66 lines
1.9 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
//
// Definition of base most abstract GDI object class
//----------------------------------------------------------------------------
#if !defined(OWL_GDIBASE_H)
#define OWL_GDIBASE_H
#if !defined(OWL_OWLDEFS_H)
# include <owl/owldefs.h>
#endif
#if !defined(OSL_GEOMETRY_H)
# include <osl/geometry.h>
#endif
#if !defined(OWL_COLOR_H)
# include <owl/color.h>
#endif
#if !defined(OWL_EXCEPT_H)
# include <owl/except.h>
#endif
//
// Flag for Handle ctors to control Handle deletion in dtor
//
enum TAutoDelete { NoAutoDelete, AutoDelete };
//
// class TGdiBase
// ----- --------
//
// Root and abstract class for Windows GDI object wrappers. Provides basic
// notion of working with a GDI handle, and constructing a C++ object with
// an aliased handle.
//
class _OWLCLASS TGdiBase {
public:
class _OWLCLASS_RTL TXGdi : public TXOwl {
public:
TXGdi(unsigned resId = IDS_GDIFAILURE, HANDLE = 0);
static string Msg(unsigned resId, HANDLE);
TXOwl* Clone();
void Throw();
};
protected:
HANDLE Handle; // GDI handle of this object
bool ShouldDelete; // Should object delete GDI handle in dtor?
// throws exception if object is bad
void CheckValid(uint resId = IDS_GDIFAILURE);
static void CheckValid(HANDLE handle, uint resId = IDS_GDIFAILURE);
// constructors for use by derived classes only
TGdiBase();
TGdiBase(HANDLE handle, TAutoDelete autoDelete = NoAutoDelete);
friend class TXGdi;
private:
TGdiBase(const TGdiBase&); // Protect against copying & assignment
TGdiBase& operator=(const TGdiBase&);
};
#endif // OWL_GDIBASE_H