Files
TeslaRel410/BORLAND/BC45/INCLUDE/OWL/OLEDOC.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

65 lines
1.7 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1994 by Borland International, All Rights Reserved
//
//----------------------------------------------------------------------------
#if !defined(OWL_OLEDOC_H)
#define OWL_OLEDOC_H
#if !defined(OWL_STGDOC_H)
# include <owl/stgdoc.h>
#endif
#if !defined(OWL_OCFEVENT_H)
# include <owl/ocfevent.h>
#endif
#if !defined(OCF_OCDOC_H)
# include <ocf/ocdoc.h>
#endif
class _OWLCLASS TOleWindow;
//
// class TOleDocument
// ----- ------------
//
// The ole document class.
//
class _USERCLASS TOleDocument : public TStorageDocument {
public:
TOleDocument(TDocument* parent = 0);
~TOleDocument();
// Accessors
void SetOcDoc(TOcDocument* doc) {OcDoc = doc;}
TOcDocument* GetOcDoc() {return OcDoc;}
TOcApp* GetOcApp();
// Overridables
virtual bool Commit(bool force);
virtual bool CommitSelection(TOleWindow& oleWin, void* userData) {return true;}
virtual bool Open(int mode, const char far* path = 0);
virtual bool Close();
bool Revert(bool clear);
virtual void PreOpen();
virtual bool Write();
virtual bool Read();
virtual bool SetStorage(IStorage* stg, bool remember = true);
virtual bool RestoreStorage();
virtual bool CanClose();
virtual bool ReleaseDoc();
virtual bool InitDoc();
virtual IStorage* GetNewStorage();
// Utilities
bool PathChanged();
void OleViewClose();
private:
TOcDocument* OcDoc; // OCF document partner
bool Closing; // shutdown in progress
};
#endif