- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
12 lines
605 B
Plaintext
12 lines
605 B
Plaintext
// ObjectWindows - (C) Copyright 1992 by Borland International
|
|
|
|
SD_INPUTDIALOG DIALOG DISCARDABLE LOADONCALL PURE MOVEABLE 20, 24, 180, 64
|
|
STYLE WS_POPUP | WS_CAPTION | DS_SETFONT
|
|
FONT 8, "Helv"
|
|
BEGIN
|
|
CONTROL "" ID_PROMPT, "STATIC", WS_CHILD | WS_VISIBLE | WS_GROUP, 10, 8, 160, 10
|
|
CONTROL "" ID_INPUT, "EDIT", WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP | ES_AUTOHSCROLL, 10, 20, 160, 12
|
|
CONTROL "&OK" IDOK, "BUTTON", WS_CHILD | WS_VISIBLE | WS_TABSTOP | BS_DEFPUSHBUTTON, 47, 42, 40, 14
|
|
CONTROL "&Cancel" IDCANCEL, "BUTTON", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 93, 42, 40, 14
|
|
END
|
|
|