- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
73 lines
1.1 KiB
C++
73 lines
1.1 KiB
C++
/*++
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Copyright (c) 1992-1995 Microsoft Corporation
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Module Name:
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rpcnsip.h
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Abstract:
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This file contains the types and function definitions to use the
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to implement the autohandle features of the runtime.
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--*/
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#ifndef __RPCNSIP_H__
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#define __RPCNSIP_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct
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{
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RPC_NS_HANDLE LookupContext;
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RPC_BINDING_HANDLE ProposedHandle;
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RPC_BINDING_VECTOR * Bindings;
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} RPC_IMPORT_CONTEXT_P, * PRPC_IMPORT_CONTEXT_P;
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/* Stub Auto Binding routines. */
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RPC_STATUS RPC_ENTRY
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I_RpcNsGetBuffer(
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IN PRPC_MESSAGE Message
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);
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RPC_STATUS RPC_ENTRY
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I_RpcNsSendReceive(
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IN PRPC_MESSAGE Message,
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OUT RPC_BINDING_HANDLE __RPC_FAR * Handle
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);
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void RPC_ENTRY
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I_RpcNsRaiseException(
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IN PRPC_MESSAGE Message,
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IN RPC_STATUS Status
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);
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RPC_STATUS RPC_ENTRY
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I_RpcReBindBuffer(
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IN PRPC_MESSAGE Message
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);
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RPC_STATUS RPC_ENTRY
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I_NsServerBindSearch(
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);
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RPC_STATUS RPC_ENTRY
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I_NsClientBindSearch(
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);
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void RPC_ENTRY
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I_NsClientBindDone(
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);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __RPCNSIP_H__ */
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