Files
TeslaRel410/BORLAND/BC45/SOURCE/CLASSLIB/OBSOLETE/LTIME.CPO
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

67 lines
2.1 KiB
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/*------------------------------------------------------------------------*/
/* */
/* LTIME.CPP */
/* */
/* Copyright Borland International 1991, 1993 */
/* All Rights Reserved */
/* */
/*------------------------------------------------------------------------*/
#if !defined( __IOMANIP_H )
#include <iomanip.h>
#endif // __IOMANIP_H
#if !defined( __STRSTREA_H )
#include <strstrea.h>
#endif // __STRSTREA_H
#if !defined( __STDIO_H )
#include <stdio.h>
#endif // __STDIO_H
#if !defined( __LTIME_H )
#include "classlib\obsolete\ltime.h"
#endif // __LTIME_H
const BufSize = 20;
int BaseTime::isEqual( const Object _FAR & testTime ) const
{
return HH == ((BaseTime&)testTime).HH &&
MM == ((BaseTime&)testTime).MM &&
SS == ((BaseTime&)testTime).SS &&
HD == ((BaseTime&)testTime).HD;
}
int BaseTime::isLessThan( const Object& testTime ) const
{
if( HH != ((BaseTime&)testTime).HH )
return HH < ((BaseTime&)testTime).HH;
if( MM != ((BaseTime&)testTime).MM )
return MM < ((BaseTime&)testTime).MM;
if( SS != ((BaseTime&)testTime).SS )
return SS < ((BaseTime&)testTime).SS;
if( HD != ((BaseTime&)testTime).HD )
return HD < ((BaseTime&)testTime).HD;
return 0;
}
hashValueType BaseTime::hashValue() const
{
return hashValueType( HH + MM + SS + HD );
}
void Time::printOn( ostream& outputStream ) const
{
char temp[BufSize];
ostrstream os( temp, BufSize );
os << ((hour()%12 == 0) ? 12 : hour()%12) << ":"
<< setfill( '0' )
<< setw( 2 ) << minute() << ":"
<< setw( 2 ) << second() << "."
<< setw( 2 ) << hundredths() << " "
<< ((hour() > 11) ? "p" : "a") << "m" << ends;
outputStream << temp;
}