- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
//
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//**************************************************************************
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//
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// BOleCMan.h -- Declares an IBClassMgr "factory" which can create Bolero
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// helper objects.
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//
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// Since callers of BOleClassManager don't have the class
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// definition, they can't call operator new to create a
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// helper object.
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//
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// BOleClassMgr has a pointer to the service, so you need a
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// BOleClassMgr for every Bolero connection you maintain.
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//
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// Copyright (c) 1993,94 by Borland International, Inc. All rights reserved
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//
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//**************************************************************************
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#ifndef BOLECMAN_H
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#define BOLECMAN_H
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#include "BOleComp.h"
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#include "BOleSvc.h"
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class BOleClassManager : public BOleComponent, public IBClassMgr
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{
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private:
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BOleService *pSvc;
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int nServerCount;
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public:
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// IUnknown methods
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//
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DEFINE_IUNKNOWN(pObjOuter);
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virtual HRESULT _IFUNC QueryInterfaceMain(REFIID iid, LPVOID FAR* pif);
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// IClassMgr methods
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//
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virtual HRESULT _IFUNC ComponentCreate(
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PIUnknown FAR* ppRet,
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PIUnknown pAggregator,
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BCID idClass
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);
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virtual HRESULT _IFUNC ComponentInfoGet(
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PIUnknown FAR* ppInfo,
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PIUnknown pAggregator,
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BCID idClass
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)
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{ *ppInfo = NULLP; return ResultFromScode(E_NOTIMPL); }
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int _IFUNC ServerCount (int nDelta = 0);
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BOleService * GetService() {return pSvc;}
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BOleClassManager(IBUnknownMain *pObj);
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~BOleClassManager();
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};
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#endif
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