- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
32 lines
1023 B
C++
32 lines
1023 B
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Clipboard encapsulation
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//----------------------------------------------------------------------------
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#include <owl/owlpch.h>
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#include <owl/clipboar.h>
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//
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// Global clipboard object obtained using GetClipboard(). This technique
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// is obsolete.
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// The recomended way is to construct a TClipboard object using the
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// TClipboard(HWND) ctor
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//
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TClipboard TClipboard::TheClipboard;
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const char* TClipboard::DefaultProtocol = "StdFileEditing";
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//
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// Construct a clipboard object to grab the clipboard given a window handle.
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// This is the preferred method of getting the clipboard; the implementation
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// is currently inline.
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// Will eventually throw an exception on open failure.
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//
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//TClipboard::TClipboard(HWND hWnd)
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//{
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// OpenClipboard(hWnd);
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// if (!IsOpen)
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// throw TXClipboard(IDS_CLIPBOARDBUSY);
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//}
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