Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/FILTVAL.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

76 lines
1.8 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1993, 1994 by Borland International, All Rights Reserved
//
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/validate.h>
#include <owl/applicat.h>
#include <owl/appdict.h>
#include <owl/framewin.h>
#if !defined(SECTION) || SECTION == 1
TFilterValidator::TFilterValidator(const TCharSet& validChars)
:
TValidator()
{
ValidChars = validChars;
}
bool
TFilterValidator::IsValidInput(char far* str, bool /*suppressFill*/)
{
for (const char far* p = str; *p; p++)
if (!ValidChars.Has(*p))
return false;
return true;
}
bool
TFilterValidator::IsValid(const char far* str)
{
for (const char far* p = str; *p; p++)
if (!ValidChars.Has(*p))
return false;
return true;
}
void
TFilterValidator::Error()
{
TApplication* app = GetApplicationObject();
string msg = app->LoadString(IDS_VALINVALIDCHAR);
TWindow* w = GetWindowPtr(app->GetMainWindow()->GetLastActivePopup());
if (w)
w->MessageBox(msg.c_str(), app->GetName(), MB_ICONEXCLAMATION|MB_OK);
else
::MessageBox(0, msg.c_str(), app->GetName(), MB_ICONEXCLAMATION|MB_OK|MB_TASKMODAL);
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE1(TFilterValidator, TValidator);
void*
TFilterValidator::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TValidator*)GetObject(), is);
is >> GetObject()->ValidChars;
return GetObject();
}
void
TFilterValidator::Streamer::Write(opstream& os) const
{
WriteBaseObject((TValidator*)GetObject(), os);
os << GetObject()->ValidChars;
}
#endif