- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Implementation for GDI Font object
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//----------------------------------------------------------------------------
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#include <owl/owlpch.h>
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#include <owl/gdiobjec.h>
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DIAG_DECLARE_GROUP(OwlGDI); // General GDI diagnostic group
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DIAG_DECLARE_GROUP(OwlGDIOrphan); // Oprhan control tracing group
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//
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// Constructors
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//
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TFont::TFont(HFONT handle, TAutoDelete autoDelete)
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:
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TGdiObject(handle, autoDelete)
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{
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#if !defined(NO_GDI_ORPHAN_CONTROL)
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if (ShouldDelete)
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OBJ_REF_ADD(Handle, Font);
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#endif
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}
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TFont::TFont(const char far* facename,
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int height, int width, int escapement, int orientation,
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int weight,
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uint8 pitchAndFamily,
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uint8 italic, uint8 underline, uint8 strikeout, uint8 charSet,
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uint8 outputPrecision, uint8 clipPrecision, uint8 quality)
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{
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Handle = ::CreateFont(height, width, escapement, orientation, weight,
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italic, underline, strikeout, charSet,
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outputPrecision, clipPrecision, quality,
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pitchAndFamily, facename);
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WARNX(OwlGDI, !Handle, 0, "Cannot create TFont (" << TResId(facename) <<
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" " << height << "pt)");
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CheckValid();
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OBJ_REF_ADD(Handle, Font);
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}
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TFont::TFont(int height, int width, int escapement, int orientation,
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int weight,
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uint8 italic, uint8 underline, uint8 strikeout,
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uint8 charSet,
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uint8 outputPrecision,
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uint8 clipPrecision,
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uint8 quality,
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uint8 pitchAndFamily,
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const char far* facename)
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{
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Handle = ::CreateFont(height, width, escapement, orientation, weight,
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italic, underline, strikeout, charSet,
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outputPrecision, clipPrecision, quality,
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pitchAndFamily, facename);
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WARNX(OwlGDI, !Handle, 0, "Cannot create TFont (" << TResId(facename) <<
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" " << height << "pt)");
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CheckValid();
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OBJ_REF_ADD(Handle, Font);
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}
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TFont::TFont(const LOGFONT far* logFont)
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{
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PRECONDITION(logFont);
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Handle = ::CreateFontIndirect((LPLOGFONT)logFont); // API typecast
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WARNX(OwlGDI, !Handle, 0, "Cannot create TFont from logfont @" <<
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hex << uint32(LPVOID(logFont)));
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CheckValid();
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OBJ_REF_ADD(Handle, Font);
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}
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TFont::TFont(const TFont& src)
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{
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LOGFONT logFont;
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src.GetObject(logFont);
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Handle = ::CreateFontIndirect(&logFont);
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WARNX(OwlGDI, !Handle, 0, "Cannot create TFont from TFont @" <<
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hex << uint32(LPVOID(&src)));
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CheckValid();
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OBJ_REF_ADD(Handle, Font);
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}
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