- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
285 lines
7.8 KiB
C++
285 lines
7.8 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
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//
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// Implementation of TMDIChild. This defines the basic behavior of all MDI
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// child windows
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//----------------------------------------------------------------------------
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#pragma hdrignore SECTION
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#include <owl/owlpch.h>
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#include <owl/mdichild.h>
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#include <owl/mdi.h>
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#include <owl/applicat.h>
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DIAG_DECLARE_GROUP(OwlWin); // diagnostic group for windows
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// Define to work around here in the child, the 'creating MDI child maximized
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// corrupts the menu bar' bug
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//
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#define MDIMAX_WORKAROUND
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#if !defined(SECTION) || SECTION == 1
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DEFINE_RESPONSE_TABLE1(TMDIChild, TFrameWindow)
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EV_WM_MDIACTIVATE,
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EV_WM_NCACTIVATE,
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END_RESPONSE_TABLE;
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//
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// constructor for a TMDIChild
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//
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TMDIChild::TMDIChild(TMDIClient& parent,
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const char far* title,
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TWindow* clientWnd,
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bool shrinkToClient,
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TModule* module)
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{
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//
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// Initialize virtual bases, in case the derived-most used default ctor
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//
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TWindow::Init(&parent, title, module);
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TFrameWindow::Init(clientWnd, shrinkToClient);
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Attr.Style = WS_VISIBLE | WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
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WS_SYSMENU | WS_CAPTION | WS_THICKFRAME |
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WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
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Attr.Y = Attr.H = CW_USEDEFAULT;
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}
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//
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// Constructor for a TMDIChild which is being used in a DLL as an alias
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// for a non-OWL window
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//
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TMDIChild::TMDIChild(HWND hWnd, TModule* module)
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:
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TFrameWindow(hWnd, module),
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TWindow(hWnd, module)
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{
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Attr.Style = WS_CLIPSIBLINGS;
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}
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//
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// Don't allow NC Activation if we are only temporarily unhidden for window
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// menu maintainance
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//
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bool
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TMDIChild::EvNCActivate(bool active)
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{
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return IsFlagSet(wfUnHidden) ? false : TFrameWindow::EvNCActivate(active);
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}
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//
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// Perform special processing for showing MDI children to make sure that
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// the MDI client maintains the window list correctly
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//
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bool
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TMDIChild::ShowWindow(int cmdShow)
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{
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int retVal = TFrameWindow::ShowWindow(cmdShow); // 0 if had been hidden
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// Process only if visible state has changed
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//
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if ((retVal != 0) != (cmdShow != SW_HIDE)) {
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if ((HWND)Parent->HandleMessage(WM_MDIGETACTIVE) == *this) {
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if (cmdShow == SW_HIDE)
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Parent->HandleMessage(WM_MDINEXT, (uint)(HWND)*this);
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else
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HandleMessage(WM_NCACTIVATE, true); // resend suppressed message
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}
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#if defined(BI_PLAT_WIN32)
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Parent->HandleMessage(WM_MDIREFRESHMENU);
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#else
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Parent->HandleMessage(WM_MDISETMENU, true);
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#endif
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}
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return retVal;
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}
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//
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// Perform special processing for enabling MDI children to make sure that
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// the MDI client maintains the window list correctly
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//
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bool
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TMDIChild::EnableWindow(bool enable)
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{
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int retVal = TFrameWindow::EnableWindow(enable); // 0 if previously enabled
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// Process only if disabled state has actually changed
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//
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if ((retVal!=0) != (enable==0)) {
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if (!enable && (HWND)Parent->HandleMessage(WM_MDIGETACTIVE) == *this)
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Parent->HandleMessage(WM_MDINEXT, (uint)(HWND)*this);
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#if defined(BI_PLAT_WIN32)
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Parent->HandleMessage(WM_MDIREFRESHMENU);
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#else
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Parent->HandleMessage(WM_MDISETMENU, true);
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#endif
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}
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return retVal;
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}
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bool
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TMDIChild::PreProcessMsg(MSG& msg)
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{
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//
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// if the MDI child has requested keyboard navigation then TFrameWindow's
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// PreProcessMsg() member function will call ::IsDialogMessage() which will
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// eat the event and the MDI client window won't get a chance to do MDI
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// accelerator processing
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//
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// so, we will do it here to make sure it gets done
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//
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if (KeyboardHandling && Parent->PreProcessMsg(msg))
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return true;
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if (hAccel && ::TranslateAccelerator(Parent->Parent->HWindow, hAccel, &msg))
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return true;
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return TFrameWindow::PreProcessMsg(msg);
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}
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//
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// Destroys the MS-Windows element associated with the TMDIChild
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//
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void
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TMDIChild::Destroy(int)
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{
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if (HWindow) {
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ForEach(DoEnableAutoCreate); // use iterator function in window.cpp
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if (Parent) { // send destroy message to MDI client window
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Parent->HandleMessage(WM_MDIDESTROY, (WPARAM)HWindow);
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HWindow = 0; // Assume success
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}
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else {
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if (::DestroyWindow(HWindow))
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HWindow = 0;
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GetApplication()->ResumeThrow();
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WARNX(OwlWin, HWindow, 0, "::DestroyWindow(" << (uint)HWindow << ") failed");
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}
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}
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}
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//
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// An MDI Child creates its HWindow by sending an MDI Create packet to the MDI
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// client.
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//
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void
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TMDIChild::PerformCreate(int)
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{
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PRECONDITION(Parent);
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MDICREATESTRUCT createStruct;
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createStruct.szClass = GetClassName();
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createStruct.szTitle = Title;
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createStruct.hOwner = *GetModule();
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createStruct.x = Attr.X;
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createStruct.y = Attr.Y;
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createStruct.cx = Attr.W;
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createStruct.cy = Attr.H;
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createStruct.style = Attr.Style;
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createStruct.lParam = (LPARAM)Attr.Param;
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// Work around a Windows MDI bug w/ bad menus if MDI child is created
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// maximized, by hiding child now & maximizing later
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//
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#if defined(MDIMAX_WORKAROUND)
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uint32 origStyle = Attr.Style;
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if (createStruct.style & WS_MAXIMIZE)
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createStruct.style &= ~(WS_MAXIMIZE | WS_VISIBLE);
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#endif
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HWindow = (HWND)Parent->HandleMessage(WM_MDICREATE, 0, (LPARAM)&createStruct);
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// Finish up maximized MDI child workaround
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//
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#if defined(MDIMAX_WORKAROUND)
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if (HWindow && (origStyle & WS_MAXIMIZE)) {
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Parent->HandleMessage(WM_MDIMAXIMIZE, WPARAM(HWindow));
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#if defined(BI_PLAT_WIN32)
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Parent->HandleMessage(WM_MDIREFRESHMENU);
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#else
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Parent->HandleMessage(WM_MDISETMENU, true);
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#endif
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}
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#endif
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}
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void
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TMDIChild::EvMDIActivate(HWND hWndActivated, HWND hWndDeactivated)
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{
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if (HWindow == hWndActivated) {
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// A bug in Windows MDI causes the first MDI child to not get a
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// WM_SETFOCUS. Simulate it now
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//
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if (!GetWindow(GW_HWNDNEXT) && GetFocus() != HWindow)
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HandleMessage(WM_SETFOCUS, WPARAM(HWindow));
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// Merge this windows menubar with the MDI frame's if there is a
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// MenuDescr assigned
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//
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if (GetMenuDescr()) {
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TFrameWindow* frame = TYPESAFE_DOWNCAST(Parent->Parent,TFrameWindow);
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if (frame)
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frame->MergeMenu(*GetMenuDescr());
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}
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}
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else {
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// Restore the MDI frame's menubar if there is no other MDI child being
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// activated
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//
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if (GetMenuDescr() && !hWndActivated) {
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TFrameWindow* frame = TYPESAFE_DOWNCAST(Parent->Parent,TFrameWindow);
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if (frame)
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frame->RestoreMenu();
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}
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}
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// Forward MDI child activation to our client (if we have one) so that it can
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// perform any type of activate/deactivate processing that it needs
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//
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TWindow* w = GetClientWindow();
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if (w && w->IsWindow())
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#if defined(BI_PLAT_WIN32)
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w->HandleMessage(WM_MDIACTIVATE, WPARAM(hWndDeactivated), LPARAM(hWndActivated));
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#else
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w->HandleMessage(WM_MDIACTIVATE, 0, MAKELPARAM(hWndActivated,hWndDeactivated));
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#endif
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}
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//
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// override DefWindowProc to use DefMDIChildProc
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//
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LRESULT
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TMDIChild::DefWindowProc(uint msg, WPARAM wParam, LPARAM lParam)
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{
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if (IsFlagSet(wfAlias))
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return TWindow::DefWindowProc(msg, wParam, lParam);
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return ::DefMDIChildProc(HWindow, msg, wParam, lParam);
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}
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#endif
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#if !defined(SECTION) || SECTION == 2
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IMPLEMENT_STREAMABLE2(TMDIChild, TFrameWindow, TWindow);
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void*
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TMDIChild::Streamer::Read(ipstream& is, uint32 /*version*/) const
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{
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ReadVirtualBase((TFrameWindow*)GetObject(), is);
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return GetObject();
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}
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//
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// writes data of the TMDIChild to the passed opstream
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//
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void
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TMDIChild::Streamer::Write(opstream& os) const
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{
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WriteVirtualBase((TFrameWindow*)GetObject(), os);
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}
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#endif
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