Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/MDICLIEN.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

319 lines
7.7 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
//
// Implementation of class TMDIClient. This defines the basic behavior
// of all MDI client windows.
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/mdi.h>
// Define to work around here in the client, the 'creating MDI child maximized
// corrupts the menu bar' bug
//
#define MDIMAX_WORKAROUND
#if !defined(SECTION) || SECTION == 1
DEFINE_RESPONSE_TABLE1(TMDIClient, TWindow)
EV_COMMAND(CM_CREATECHILD, CmCreateChild),
EV_COMMAND(CM_TILECHILDREN, CmTileChildren),
EV_COMMAND(CM_TILECHILDRENHORIZ, CmTileChildrenHoriz),
EV_COMMAND(CM_CASCADECHILDREN, CmCascadeChildren),
EV_COMMAND(CM_ARRANGEICONS, CmArrangeIcons),
EV_COMMAND(CM_CLOSECHILDREN, CmCloseChildren),
EV_COMMAND_ENABLE(CM_TILECHILDREN, CmChildActionEnable),
EV_COMMAND_ENABLE(CM_TILECHILDRENHORIZ, CmChildActionEnable),
EV_COMMAND_ENABLE(CM_CASCADECHILDREN, CmChildActionEnable),
EV_COMMAND_ENABLE(CM_ARRANGEICONS, CmChildActionEnable),
EV_COMMAND_ENABLE(CM_CLOSECHILDREN, CmChildActionEnable),
EV_WM_MDICREATE,
EV_WM_MDIDESTROY,
END_RESPONSE_TABLE;
//
// constructor for a TMDIClient
//
// allocates space for the CLIENTCREATESTRUCT on the heap and sets
// ClientAttr to point to this space
//
TMDIClient::TMDIClient(TModule* module)
{
// Initialize virtual base, in case the derived-most used default ctor
//
TWindow::Init(0, 0, module);
Attr.Id = IDW_MDICLIENT;
// allow client area to grow scroll bars if necessary
//
Attr.Style |= MDIS_ALLCHILDSTYLES | WS_GROUP | WS_TABSTOP | WS_CLIPCHILDREN|
WS_CLIPSIBLINGS | WS_VSCROLL | WS_HSCROLL | WS_BORDER;
ClientAttr = new CLIENTCREATESTRUCT; // far
ClientAttr->hWindowMenu = 0;
ClientAttr->idFirstChild = IDW_FIRSTMDICHILD;
Attr.Param = (LPSTR)ClientAttr;
SetFlag(wfStreamTop);
}
//
// constructor for a TMDIClient which is being used in a DLL as an alias
// for a non-OWL window. This ctor is generally not used by derived
// classes
//
TMDIClient::TMDIClient(HWND hWnd, TModule* module)
:
TWindow(hWnd, module)
{
ClientAttr = 0;
SetFlag(wfStreamTop);
}
//
// frees the memory associated with ClientAttr
//
TMDIClient::~TMDIClient()
{
delete ClientAttr;
}
char far*
TMDIClient::GetClassName()
{
return "MDICLIENT";
}
TMDIChild*
TMDIClient::GetActiveMDIChild()
{
HWND hWnd = (HWND)HandleMessage(WM_MDIGETACTIVE);
return TYPESAFE_DOWNCAST(GetWindowPtr(hWnd),TMDIChild);
}
void
TMDIClient::ArrangeIcons()
{
HandleMessage(WM_MDIICONARRANGE);
}
void
TMDIClient::CascadeChildren()
{
HandleMessage(WM_MDICASCADE);
}
void
TMDIClient::TileChildren(int tile)
{
HandleMessage(WM_MDITILE, tile);
}
bool
TMDIClient::PreProcessMsg(MSG& msg)
{
if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
return TranslateMDISysAccel(HWindow, &msg);
else
return false;
}
bool
TMDIClient::Create()
{
TMDIFrame* frame = TYPESAFE_DOWNCAST(Parent,TMDIFrame);
CHECK(frame);
ClientAttr->hWindowMenu = frame->FindChildMenu(frame->GetMenu());
return TWindow::Create();
}
//
// creates a valid new MDI child window after calling InitChild() to construct
// a new MDI child window object
//
TWindow*
TMDIClient::CreateChild()
{
TMDIChild* child = InitChild();
CHECK(child);
if (child->Create())
return child;
return 0;
}
TMDIChild*
TMDIClient::InitChild()
{
return new TMDIChild(*this);
}
static bool
CannotClose(TWindow* win, void*)
{
return !win->CanClose();
}
static void
CloseChild(TWindow* win, void*)
{
win->Destroy();
delete win;
}
//
// closes each MDI child, after calling the child's CanClose() method to
// ensure that it is Ok to do so
//
// returns true if all children are closed(or there were no children),
// false if any child can't be closed
//
bool
TMDIClient::CloseChildren()
{
if (!FirstThat(CannotClose)) {
ForEach(CloseChild);
return true;
}
return false;
}
//
// Handle WM_MDICREATE to perform actual creation of MDI children.
//
LRESULT
TMDIClient::EvMDICreate(MDICREATESTRUCT far& createStruct)
{
// Fill in default child window styles if they request style 0 since this
// client by default has set allchildstyles
//
if ((Attr.Style&MDIS_ALLCHILDSTYLES) && !createStruct.style)
createStruct.style =
WS_VISIBLE | WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
WS_SYSMENU | WS_CAPTION | WS_THICKFRAME |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
// Work around a Windows MDI bug w/ bad menus if MDI child is created
// maximized, by hiding child now & maximizing later
//
#if defined(MDIMAX_WORKAROUND)
uint32 origStyle = createStruct.style;
if (createStruct.style & WS_MAXIMIZE)
createStruct.style &= ~(WS_MAXIMIZE | WS_VISIBLE);
#endif
LRESULT result = DefaultProcessing();
// Finish up maximized MDI child workaround
//
#if defined(MDIMAX_WORKAROUND)
if (HWND(result) && (origStyle & WS_MAXIMIZE)) {
HandleMessage(WM_MDIMAXIMIZE, WPARAM(result));
#if defined(BI_PLAT_WIN32)
HandleMessage(WM_MDIREFRESHMENU);
#else
HandleMessage(WM_MDISETMENU, true);
#endif
}
#endif
return result;
}
//
// When an MDI child is destroyed while other children are hidden or disabled,
// the Windows MDI child management gets confused causing subsequent failure.
// To prevent this, we temporarily unhide and enable siblings during destroy.
//
static void sUnHide(TWindow* win, void* hWnd)
{
if (*win == (HWND)hWnd)
return;
if (!win->IsWindowVisible()) {
win->SetWindowPos(0, 0, 0, 0, 0,
SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOZORDER|
SWP_NOACTIVATE|SWP_NOREDRAW);
win->SetFlag(wfUnHidden);
}
if (!win->IsWindowEnabled()) {
win->EnableWindow(true);
win->SetFlag(wfUnDisabled);
}
}
static void sReHide(TWindow* win, void*)
{
if (!*win)
return;
if (win->IsFlagSet(wfUnHidden)) {
win->ClearFlag(wfUnHidden);
win->ShowWindow(SW_HIDE);
}
if (win->IsFlagSet(wfUnDisabled)) {
win->ClearFlag(wfUnDisabled);
win->EnableWindow(false);
}
}
void
TMDIClient::EvMDIDestroy(HWND hWnd)
{
ForEach(sUnHide, (void*)hWnd);
DefaultProcessing();
ForEach(sReHide);
#if defined(BI_PLAT_WIN32)
HandleMessage(WM_MDIREFRESHMENU);
#else
HandleMessage(WM_MDISETMENU, true);
#endif
}
//
// Enables any of the child action menu items if any MDI children exit
//
void
TMDIClient::CmChildActionEnable(TCommandEnabler& commandEnabler)
{
commandEnabler.Enable(GetFirstChild() != 0);
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE1(TMDIClient, TWindow);
//
// reads an instance of TMDIClient from the passed ipstream
//
void*
TMDIClient::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TWindow*)GetObject(), is);
GetObject()->ClientAttr = new CLIENTCREATESTRUCT; //far
uint idFirstChild; // Need temp for near data model since ClientAttr is far
is >> idFirstChild;
GetObject()->ClientAttr->idFirstChild = idFirstChild;
GetObject()->ClientAttr->hWindowMenu = (HMENU) 0;
GetObject()->Attr.Param = (LPSTR)GetObject()->ClientAttr;
return GetObject();
}
//
// writes the TMDIClient to the passed opstream
//
void
TMDIClient::Streamer::Write(opstream& os) const
{
WriteBaseObject((TWindow*)GetObject(), os);
os << GetObject()->ClientAttr->idFirstChild;
}
#endif