- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1994 by Borland International, All Rights Reserved
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//
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// Implementation of class TOleMDIFrame.
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//----------------------------------------------------------------------------
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#define INC_OLE2
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#include <owl/owlpch.h>
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#include <owl/decmdifr.h>
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#include <owl/statusba.h>
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#include <owl/ocfevent.h>
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#include <owl/uihandle.h>
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#include <owl/olemdifr.h>
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DIAG_DECLARE_GROUP(OwlOleMenu);
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DEFINE_RESPONSE_TABLE2(TOleMDIFrame, TOleFrame, TMDIFrame)
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EV_WM_ACTIVATEAPP,
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EV_OC_APPINSMENUS,
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END_RESPONSE_TABLE;
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TOleMDIFrame::TOleMDIFrame(const char far* title,
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TResId menuResId,
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TMDIClient& clientWnd,
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bool trackMenuSelection,
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TModule* module)
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:
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TOleFrame(title, &clientWnd, trackMenuSelection, module),
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TMDIFrame(title, menuResId, clientWnd, module)
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{
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}
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//
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//
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//
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TOleMDIFrame::~TOleMDIFrame()
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{
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}
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//
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// Forward Activate messages to OcApp to allow it to notify any embedded servers
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// about being activated
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//
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void
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TOleMDIFrame::EvActivateApp(bool active, HTASK hTask)
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{
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OcApp->EvActivate(active);
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TMDIFrame::EvActivateApp(active, hTask);
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}
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//
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// Insert our menus into a provided menu bar, possibly merging them with a
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// child and servers.
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//
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bool
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TOleMDIFrame::EvOcAppInsMenus(TOcMenuDescr far& sharedMenu)
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{
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if (HOldMenu)
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return true;
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// Recreate a temporary composite menu for frame and MDI child
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//
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TMenuDescr compMenuDesc; // empty menudescr
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if (GetMenuDescr())
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compMenuDesc.Merge(*GetMenuDescr());
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const TMenuDescr* childMenu = GetClientWindow()->GetActiveMDIChild()->GetMenuDescr();
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if (childMenu)
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compMenuDesc.Merge(*childMenu);
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// Mask off the server menus
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//
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compMenuDesc.Merge(TMenuDescr(0, 0, -1, 0, -1, 0, -1));
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// Merge into the OLE shared menubar
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//
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TMenuDescr shMenuDescr(sharedMenu.HMenu,
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sharedMenu.Width[0],
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sharedMenu.Width[1],
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sharedMenu.Width[2],
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sharedMenu.Width[3],
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sharedMenu.Width[4],
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sharedMenu.Width[5]);
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shMenuDescr.Merge(compMenuDesc);
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// Copy the shared menu widths back to the OC struct
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//
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for (int i = 0; i < 6; i++)
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sharedMenu.Width[i] = shMenuDescr.GetGroupCount(i);
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// Save the container popups so they can be destroyed later
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//
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StashContainerPopups(shMenuDescr);
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TRACEX(OwlOleMenu, 0, "MDI merged menu " << hex << (uint)sharedMenu.HMenu);
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return true;
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}
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LRESULT
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TOleMDIFrame::DefWindowProc(uint message, WPARAM wParam, LPARAM lParam)
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{
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//
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// ::DefFrameProc() will response to WM_SIZE by making the MDI client the
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// same size as the client rectangle; this conflicts with what TLayoutWindow
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// has done
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//
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return message == WM_SIZE ?
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0 :
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TMDIFrame::DefWindowProc(message, wParam, lParam);
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}
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