Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/OLEMDIFR.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

110 lines
3.1 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1994 by Borland International, All Rights Reserved
//
// Implementation of class TOleMDIFrame.
//----------------------------------------------------------------------------
#define INC_OLE2
#include <owl/owlpch.h>
#include <owl/decmdifr.h>
#include <owl/statusba.h>
#include <owl/ocfevent.h>
#include <owl/uihandle.h>
#include <owl/olemdifr.h>
DIAG_DECLARE_GROUP(OwlOleMenu);
DEFINE_RESPONSE_TABLE2(TOleMDIFrame, TOleFrame, TMDIFrame)
EV_WM_ACTIVATEAPP,
EV_OC_APPINSMENUS,
END_RESPONSE_TABLE;
TOleMDIFrame::TOleMDIFrame(const char far* title,
TResId menuResId,
TMDIClient& clientWnd,
bool trackMenuSelection,
TModule* module)
:
TOleFrame(title, &clientWnd, trackMenuSelection, module),
TMDIFrame(title, menuResId, clientWnd, module)
{
}
//
//
//
TOleMDIFrame::~TOleMDIFrame()
{
}
//
// Forward Activate messages to OcApp to allow it to notify any embedded servers
// about being activated
//
void
TOleMDIFrame::EvActivateApp(bool active, HTASK hTask)
{
OcApp->EvActivate(active);
TMDIFrame::EvActivateApp(active, hTask);
}
//
// Insert our menus into a provided menu bar, possibly merging them with a
// child and servers.
//
bool
TOleMDIFrame::EvOcAppInsMenus(TOcMenuDescr far& sharedMenu)
{
if (HOldMenu)
return true;
// Recreate a temporary composite menu for frame and MDI child
//
TMenuDescr compMenuDesc; // empty menudescr
if (GetMenuDescr())
compMenuDesc.Merge(*GetMenuDescr());
const TMenuDescr* childMenu = GetClientWindow()->GetActiveMDIChild()->GetMenuDescr();
if (childMenu)
compMenuDesc.Merge(*childMenu);
// Mask off the server menus
//
compMenuDesc.Merge(TMenuDescr(0, 0, -1, 0, -1, 0, -1));
// Merge into the OLE shared menubar
//
TMenuDescr shMenuDescr(sharedMenu.HMenu,
sharedMenu.Width[0],
sharedMenu.Width[1],
sharedMenu.Width[2],
sharedMenu.Width[3],
sharedMenu.Width[4],
sharedMenu.Width[5]);
shMenuDescr.Merge(compMenuDesc);
// Copy the shared menu widths back to the OC struct
//
for (int i = 0; i < 6; i++)
sharedMenu.Width[i] = shMenuDescr.GetGroupCount(i);
// Save the container popups so they can be destroyed later
//
StashContainerPopups(shMenuDescr);
TRACEX(OwlOleMenu, 0, "MDI merged menu " << hex << (uint)sharedMenu.HMenu);
return true;
}
LRESULT
TOleMDIFrame::DefWindowProc(uint message, WPARAM wParam, LPARAM lParam)
{
//
// ::DefFrameProc() will response to WM_SIZE by making the MDI client the
// same size as the client rectangle; this conflicts with what TLayoutWindow
// has done
//
return message == WM_SIZE ?
0 :
TMDIFrame::DefWindowProc(message, wParam, lParam);
}