Files
TeslaRel410/BORLAND/BC45/SOURCE/RTL/RTLINC/COMMON32/_VIDEO.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

98 lines
2.6 KiB
C++

/*------------------------------------------------------------------------
* filename - _video.h
*
* Private definitions for Turbo Pascal style video functions on
* OS/2 and Win32/NT. External interfaces in VIDEO.H.
*
*-----------------------------------------------------------------------*/
/*
* C/C++ Run Time Library - Version 1.5
*
* Copyright (c) 1987, 1994 by Borland International
* All Rights Reserved.
*
*/
#if !defined( __DEFS_H )
#include <_defs.h>
#endif
typedef unsigned char uchar;
/* WARNING: this structure must have exactly the same layout in the
* first 9 members (windowx1 through screenwidth) as the text_info
* structure in conio.h. It must also be larger than text_info.
*/
typedef struct
{
uchar windowx1;
uchar windowy1;
uchar windowx2;
uchar windowy2;
uchar attribute;
uchar normattr;
uchar currmode;
uchar screenheight;
uchar screenwidth;
uchar graphicsmode;
uchar snow;
char *displayptr;
} VIDEOREC;
extern VIDEOREC _video;
#ifdef __cplusplus
extern "C" {
#endif
unsigned __cputn (const void *__s, unsigned __n, void *__dontCare);
void _crtinit (int __newmode);
void __scroll (uchar __dir, uchar __x1, uchar __y1, uchar __x2,
uchar __y2, uchar __lines);
unsigned _wherex (void);
unsigned _wherey (void);
void __movecursor(int __x, int __y);
int __validatexy(int __x1, int __y1, int __x2, int __y2);
void __moveline (int __dx, int __dy, int __sx, int __sy, int __len);
void __getline (void *__buffer, int __sx, int __sy, int __len);
void __putline (int __dx, int __dy, void *__buffer, int __len);
#ifdef __cplusplus
}
#endif
#define UP 0
#define DOWN 1
#define DEFAULT_ROWS 25
#define DEFAULT_COLS 80
#define DEFAULT_ATTRIB 7
#ifdef __OS2__
/*
We use a shortened form of the VIOMODEINFO structure for the text mode
work because we really don't care about pixel resolutions. The OS/2
supplied defaults will work just fine there.
*/
typedef struct AbbreviatedModeData
{
unsigned short length;
unsigned char type;
unsigned char color;
unsigned short col;
unsigned short row;
} AMD, *PAMD;
#endif
#define iTYPE 3 /* Color, B&W, Monochrome */
#define iROWS 7 /* 14, 21, 25, 28, 43, 50, 60 */
#define iCOLS 2 /* 40, 80 */
/* Handles for console output and input on WIN32/NT,
* initialized in crtinit.c.
*/
#if defined(__WIN32__) && defined(_NTBC_H)
extern HANDLE _hout, _hin;
#endif