Files
TeslaRel410/BORLAND/BDE/EXAMPLES/SNIPIT/ADDALIAS.C
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CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

90 lines
2.9 KiB
C++

// BDE - (C) Copyright 1995 by Borland International
// addalias.c
#include "snipit.h"
//=====================================================================
// Function:
// AddAlias();
//
// Description:
// This example shows how to add an alias to the BDE
// configuration file.
//=====================================================================
void
AddAlias (void)
{
hDBIDb hDb; // Handle to the database
hDBICur hCur; // Handle to a table
DBIResult rslt; // Return value from IDAPI functions
DBINAME szAlias; // Name of the alias
CHAR szParams[200]; // Parameters to the alias
Screen("*** Adding aliases to the configuration file ***\r\n");
BREAK_IN_DEBUGGER();
Screen(" Initializing IDAPI...");
rslt = DbiInit(NULL);
if (ChkRslt(rslt, "Init"))
{
return;
}
// Enable trace information if the debug layer is enabled.
rslt = DbiDebugLayerOptions(DEBUGON | OUTPUTTOFILE, "SNIPIT.INF");
ChkRslt(rslt, "DebugLayerOptions");
strcpy(szAlias, "SNIPTEST");
// szTblDirectory is set within SNIPIT to contain the fully
// qualified path to the examples table directory, by default,
// c:\bde\examples\tables.
strcpy(szParams, "PATH:");
strcat(szParams, szTblDirectory);
// Add an alias for local tables.
Screen(" Add an Alias to IDAPI.CFG.");
rslt = DbiAddAlias(NULL, szAlias, szPARADOX, szParams, TRUE);
if (ChkRslt(rslt, "AddAlias") != DBIERR_NONE)
{
Screen("\r\n Could not add alias to IDAPI.CFG.");
}
else
{
Screen("\r\n Alias added to IDAPI.CFG.");
}
// Open a database using this alias.
Screen("\r\n Open a database using the created alias...");
rslt = DbiOpenDatabase(szAlias, NULL, dbiREADONLY, dbiOPENSHARED,
NULL, NULL, NULL, NULL, &hDb);
ChkRslt(rslt, "OpenDatabase");
// Notice that we do not have to specify the directory and that
// DbiSetDirectory was not called - the directory information was set
// in the alias.
Screen("\r\n Open the vendors table using the created alias...");
rslt = DbiOpenTable(hDb, "vendors.db", NULL, NULL, NULL, 0, dbiREADONLY,
dbiOPENSHARED, xltFIELD, FALSE, NULL, &hCur);
ChkRslt(rslt, "OpenTable");
Screen("\r\n Display the table...");
DisplayTable(hCur, 10);
Screen("\r\n Close the Database...");
rslt = DbiCloseDatabase(&hDb);
ChkRslt(rslt, "DeleteAlias");
Screen("\r\n Delete the alias...");
rslt = DbiDeleteAlias(NULL, szAlias);
ChkRslt(rslt, "DeleteAlias");
// Shut down trace file
DbiDebugLayerOptions(0, NULL);
Screen("\r\n Exit IDAPI...");
DbiExit();
Screen("\r\n*** End of Example ***");
}