Files
TeslaRel410/CODE/RP/MUNGA/CMPNNT.HPP
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

74 lines
2.3 KiB
C++

//===========================================================================//
// File: cmpnnt.hh //
// Project: MUNGA Brick: Watcher //
// Contents: //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 12/14/94 ECH Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1994-1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#if !defined(CMPNNT_HPP)
# define CMPNNT_HPP
# if !defined(RECEIVER_HPP)
# include <receiver.hpp>
# endif
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Component ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class Component:
public Receiver
{
public:
//
//-----------------------------------------------------------------------
// Destructor
//-----------------------------------------------------------------------
//
~Component();
//
//-----------------------------------------------------------------------
// Execute
//-----------------------------------------------------------------------
//
virtual void
Execute();
//
//-----------------------------------------------------------------------
// Shared Data Support
//-----------------------------------------------------------------------
//
static Derivation
ClassDerivations;
static SharedData
DefaultData;
Logical
TestInstance() const;
protected:
//
//-----------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------
//
Component(
ClassID class_id = TrivialComponentClassID,
SharedData &shared_data = DefaultData
);
Component(
PlugStream *stream,
SharedData &shared_data = DefaultData
);
};
#endif