Files
TeslaRel410/CODE/RP/MUNGA/CONTROLS.THP
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

89 lines
2.8 KiB
Plaintext

//===========================================================================//
// File: controls.thh //
// Project: MUNGA Brick: Controls Module //
// Contents: Interface specification for Controls module //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 12/12/94 CPB Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. All rights reserved //
// PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#if !defined(CONTROLS_THH)
# define CONTROLS_THH
//#########################################################################
//########################## TestControlsManager ##########################
//#########################################################################
class TestControlsManager:
public ControlsManager
{
public:
TestControlsManager();
~TestControlsManager();
void
Execute();
};
//#########################################################################
//############################# TestReceiver ##############################
//#########################################################################
class TestControlsReceiver:
public Receiver
{
//#########################################################################
// Shared Data Support
//
public:
static Derivation ClassDerivations;
static SharedData DefaultData;
//#########################################################################
// Construction and Destruction Support
//
public:
TestControlsReceiver(
ClassID class_ID=TrivialReceiverClassID,
SharedData &shared_data=DefaultData
);
~TestControlsReceiver();
//##########################################################################
// Messaging Support
//
public:
enum {
KeyboardMessageID=Receiver::NextMessageID,
JoystickMessageID,
NextMessageID
};
protected:
static const HandlerEntry
MessageHandlerEntries[];
static MessageHandlerSet
MessageHandlers;
void KeyboardMessageHandler(ReceiverDataMessageOf<int> *);
void JoystickMessageHandler(ReceiverDataMessageOf<Vector2DOf<Scalar> > *);
//##########################################################################
// Test Support
//
public:
int
keyStroke;
Vector2DOf<Scalar>
joystickValue;
};
#endif